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28 lines
736 B
C++
28 lines
736 B
C++
#ifndef OPENMW_COMPONENTS_RESOURCE_BGSMFILEMANAGER_H
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#define OPENMW_COMPONENTS_RESOURCE_BGSMFILEMANAGER_H
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#include <components/bgsm/file.hpp>
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#include "resourcemanager.hpp"
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namespace Resource
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{
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/// @brief Handles caching of material files.
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/// @note May be used from any thread.
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class BgsmFileManager : public ResourceManager
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{
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public:
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BgsmFileManager(const VFS::Manager* vfs, double expiryDelay);
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~BgsmFileManager() = default;
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/// Retrieve a material file from the cache or load it from the VFS if not cached yet.
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Bgsm::MaterialFilePtr get(VFS::Path::NormalizedView name);
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void reportStats(unsigned int frameNumber, osg::Stats* stats) const override;
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};
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}
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#endif
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