1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-16 16:10:58 +00:00
OpenMW/apps/openmw/mwworld
2020-08-06 22:03:33 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionharvest.cpp
actionharvest.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellpreloader.cpp avoid pagerebuild when reloading a same save 2020-06-13 00:22:28 +02:00
cellpreloader.hpp avoid pagerebuild when reloading a same save 2020-06-13 00:22:28 +02:00
cellref.cpp
cellref.hpp
cellreflist.hpp
cells.cpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cells.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellstore.cpp intersection by refnum tag + enable paging for acti,door,cont 2020-06-13 00:22:28 +02:00
cellstore.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellvisitors.hpp
class.cpp implement additem/removeitem for non-unique actors 2020-07-26 11:07:18 +02:00
class.hpp implement additem/removeitem for non-unique actors 2020-07-26 11:07:18 +02:00
containerstore.cpp
containerstore.hpp
contentloader.hpp
customdata.cpp
customdata.hpp
datetimemanager.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
datetimemanager.hpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
doorstate.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Mutate base records when adding/removing spells 2020-07-28 08:33:28 +02:00
esmstore.hpp Comments to explain the arcane workings of Morrowind 2020-07-30 21:39:04 +02:00
failedaction.cpp
failedaction.hpp
globals.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
globals.hpp
inventorystore.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
inventorystore.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
livecellref.cpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.cpp
manualref.hpp
nullaction.hpp
player.cpp Don't save to or read automove state from saved games (#5452) 2020-06-06 15:58:21 +03:00
player.hpp
projectilemanager.cpp Add RayCastingInterface 2020-08-06 22:03:33 +02:00
projectilemanager.hpp
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Merge pull request #2932 from elsid/replace_open_threads 2020-07-04 13:11:23 +02:00
scene.hpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
store.cpp profiling 2020-06-13 00:22:28 +02:00
store.hpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp
weather.hpp
worldimp.cpp Add RayCastingInterface 2020-08-06 22:03:33 +02:00
worldimp.hpp Add RayCastingInterface 2020-08-06 22:03:33 +02:00