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117 lines
3.7 KiB
C++
117 lines
3.7 KiB
C++
#include "luaevents.hpp"
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#include <components/debug/debuglog.hpp>
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#include <components/esm/luascripts.hpp>
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#include <components/esm3/esmreader.hpp>
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#include <components/esm3/esmwriter.hpp>
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#include <components/lua/serialization.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "globalscripts.hpp"
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#include "localscripts.hpp"
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#include "menuscripts.hpp"
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namespace MWLua
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{
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void LuaEvents::clear()
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{
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mGlobalEventBatch.clear();
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mLocalEventBatch.clear();
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mNewGlobalEventBatch.clear();
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mNewLocalEventBatch.clear();
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mMenuEvents.clear();
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}
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void LuaEvents::finalizeEventBatch()
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{
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mNewGlobalEventBatch.swap(mGlobalEventBatch);
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mNewLocalEventBatch.swap(mLocalEventBatch);
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mNewGlobalEventBatch.clear();
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mNewLocalEventBatch.clear();
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}
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void LuaEvents::callEventHandlers()
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{
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for (const Global& e : mGlobalEventBatch)
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mGlobalScripts.receiveEvent(e.mEventName, e.mEventData);
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mGlobalEventBatch.clear();
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for (const Local& e : mLocalEventBatch)
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{
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MWWorld::Ptr ptr = MWBase::Environment::get().getWorldModel()->getPtr(e.mDest);
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LocalScripts* scripts = ptr.isEmpty() ? nullptr : ptr.getRefData().getLuaScripts();
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if (scripts)
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scripts->receiveEvent(e.mEventName, e.mEventData);
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else
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Log(Debug::Debug) << "Ignored event " << e.mEventName << " to L" << e.mDest.toString()
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<< ". Object not found or has no attached scripts";
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}
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mLocalEventBatch.clear();
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}
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void LuaEvents::callMenuEventHandlers()
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{
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for (const Global& e : mMenuEvents)
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mMenuScripts.receiveEvent(e.mEventName, e.mEventData);
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mMenuEvents.clear();
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}
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template <typename Event>
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static void saveEvent(ESM::ESMWriter& esm, ESM::RefNum dest, const Event& event)
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{
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esm.writeHNString("LUAE", event.mEventName);
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esm.writeFormId(dest, true);
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if (!event.mEventData.empty())
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saveLuaBinaryData(esm, event.mEventData);
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}
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void LuaEvents::load(lua_State* lua, ESM::ESMReader& esm, const std::map<int, int>& contentFileMapping,
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const LuaUtil::UserdataSerializer* serializer)
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{
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clear();
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while (esm.isNextSub("LUAE"))
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{
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std::string name = esm.getHString();
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ESM::RefNum dest = esm.getFormId(true);
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std::string data = loadLuaBinaryData(esm);
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try
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{
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data = LuaUtil::serialize(LuaUtil::deserialize(lua, data, serializer), serializer);
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}
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catch (std::exception& e)
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{
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Log(Debug::Error) << "loadEvent: invalid event data: " << e.what();
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}
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if (dest.isSet())
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{
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auto it = contentFileMapping.find(dest.mContentFile);
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if (it != contentFileMapping.end())
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dest.mContentFile = it->second;
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mLocalEventBatch.push_back({ dest, std::move(name), std::move(data) });
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}
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else
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mGlobalEventBatch.push_back({ std::move(name), std::move(data) });
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}
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}
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void LuaEvents::save(ESM::ESMWriter& esm) const
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{
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// Used as a marker of a global event.
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constexpr ESM::RefNum globalId;
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for (const Global& e : mGlobalEventBatch)
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saveEvent(esm, globalId, e);
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for (const Global& e : mNewGlobalEventBatch)
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saveEvent(esm, globalId, e);
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for (const Local& e : mLocalEventBatch)
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saveEvent(esm, e.mDest, e);
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for (const Local& e : mNewLocalEventBatch)
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saveEvent(esm, e.mDest, e);
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}
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}
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