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action.hpp
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actionalchemy.cpp
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merged by branches together, starting with alchemy window
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2012-05-24 15:57:23 +02:00 |
actionalchemy.hpp
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merged by branches together, starting with alchemy window
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2012-05-24 15:57:23 +02:00 |
actionequip.cpp
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make Class::use method return an equip action for equippable items, add sound for equipping
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2012-05-16 16:08:55 +02:00 |
actionequip.hpp
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make Class::use method return an equip action for equippable items, add sound for equipping
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2012-05-16 16:08:55 +02:00 |
actionopen.cpp
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allow stacking gui modes
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2012-05-23 12:23:35 +02:00 |
actionopen.hpp
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actionread.cpp
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allow stacking gui modes
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2012-05-23 12:23:35 +02:00 |
actionread.hpp
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actiontake.cpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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cellfunctors.hpp
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cells.cpp
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cells.hpp
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class.cpp
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fixed typo getCapacity method
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2012-05-15 22:31:52 +02:00 |
class.hpp
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fixed typo getCapacity method
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2012-05-15 22:31:52 +02:00 |
containerstore.cpp
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slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly
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2012-05-19 00:36:01 +02:00 |
containerstore.hpp
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Merge remote branch 'scrawl/inventoryGUI'
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2012-05-21 10:13:27 +02:00 |
customdata.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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various fixes
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2012-05-19 17:39:24 +02:00 |
inventorystore.hpp
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Issue #256: consider equipped items when calculating magic effects
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2012-05-18 15:48:55 +02:00 |
localscripts.cpp
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localscripts.hpp
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manualref.hpp
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nullaction.hpp
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physicssystem.cpp
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use a raycast to determine where to place object, if distance is too far
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2012-05-15 16:47:23 +02:00 |
physicssystem.hpp
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use a raycast to determine where to place object, if distance is too far
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2012-05-15 16:47:23 +02:00 |
player.cpp
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player.hpp
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ptr.cpp
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ptr.hpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
refdata.cpp
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refdata.hpp
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scene.cpp
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Merge branch 'master' into inventoryGUI
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2012-05-17 19:03:41 +02:00 |
scene.hpp
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dropping items works
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2012-05-14 17:41:17 +02:00 |
timestamp.cpp
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Issue #256: added TimeStamp class
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2012-05-18 22:04:22 +02:00 |
timestamp.hpp
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Issue #256: added TimeStamp class
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2012-05-18 22:04:22 +02:00 |
weather.cpp
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WeatherManager: fix for cells that have no region.
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2012-05-17 18:21:05 +02:00 |
weather.hpp
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world.cpp
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working menu transparency slider
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2012-05-23 01:32:36 +02:00 |
world.hpp
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working menu transparency slider
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2012-05-23 01:32:36 +02:00 |