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OpenMW/apps/openmw/mwrender/debugging.cpp
2011-10-25 14:06:44 -04:00

39 lines
886 B
C++

#include "debugging.hpp"
#include <assert.h>
#include "OgreRoot.h"
#include "OgreRenderWindow.h"
#include "OgreSceneManager.h"
#include "OgreViewport.h"
#include "OgreCamera.h"
#include "OgreTextureManager.h"
#include "../mwworld/world.hpp" // these includes can be removed once the static-hack is gone
#include "../mwworld/ptr.hpp"
#include <components/esm/loadstat.hpp>
#include "player.hpp"
using namespace MWRender;
using namespace Ogre;
Debugging::Debugging(OEngine::Physic::PhysicEngine* engine){
eng = engine;
}
bool Debugging::toggleRenderMode (int mode){
switch (mode)
{
case MWWorld::World::Render_CollisionDebug:
// TODO use a proper function instead of accessing the member variable
// directly.
eng->setDebugRenderingMode (!eng->isDebugCreated);
return eng->isDebugCreated;
}
return false;
}