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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw/mwclass
2014-01-05 20:53:45 +01:00
..
activator.cpp
activator.hpp
apparatus.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
apparatus.hpp
armor.cpp Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again. 2014-01-02 01:03:44 +01:00
armor.hpp
book.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
book.hpp
classes.cpp
classes.hpp
clothing.cpp Code cleanup for Class::canBeEquipped 2013-12-30 19:04:35 +01:00
clothing.hpp
container.cpp
container.hpp
creature.cpp Nothing to see here, move along. 2014-01-05 16:09:06 +01:00
creature.hpp Nothing to see here, move along. 2014-01-05 16:09:06 +01:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp
door.hpp
ingredient.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
light.hpp
lockpick.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
lockpick.hpp
misc.cpp Closes #1073: Check for all gold types in canSell. For containers, only gold_001 is relevant, but items in the world can be sold as well. 2014-01-02 15:44:58 +01:00
misc.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
npc.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
npc.hpp
potion.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
potion.hpp
probe.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
probe.hpp
repair.cpp Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
repair.hpp
static.cpp
static.hpp
weapon.cpp Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again. 2014-01-02 01:03:44 +01:00
weapon.hpp