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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/components/terrain
Bo Svensson ac72f3d636
reduces virtual function calls in a hotspot of cache retrieval (#3100)
* chunkmanager.cpp static_cast [ci skip]

* groundcover.cpp static_cast [ci skip]

* Update objectpaging.cpp

objectpaging.cpp static_cast [ci skip]
2021-09-10 17:58:57 +02:00
..
buffercache.cpp Sprinkle some const-ref in loop 2021-09-04 20:50:59 +02:00
buffercache.hpp
cellborder.cpp enable shaders path and dehardcode depth formats 2021-08-04 17:39:11 -07:00
cellborder.hpp enable shaders path and dehardcode depth formats 2021-08-04 17:39:11 -07:00
chunkmanager.cpp reduces virtual function calls in a hotspot of cache retrieval (#3100) 2021-09-10 17:58:57 +02:00
chunkmanager.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
compositemaprenderer.cpp
compositemaprenderer.hpp
defs.hpp
material.cpp refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
material.hpp refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
quadtreenode.cpp
quadtreenode.hpp
quadtreeworld.cpp Groundcover consolidation (#3096) 2021-09-09 23:10:22 +02:00
quadtreeworld.hpp Groundcover consolidation (#3096) 2021-09-09 23:10:22 +02:00
storage.hpp
terraindrawable.cpp Code cleanup 2021-01-09 14:41:10 +04:00
terraindrawable.hpp
terraingrid.cpp Fix node masks signed/unsigned mismatch 2021-04-20 10:52:51 +04:00
terraingrid.hpp Fix node masks signed/unsigned mismatch 2021-04-20 10:52:51 +04:00
texturemanager.cpp
texturemanager.hpp
viewdata.cpp Groundcover consolidation (#3096) 2021-09-09 23:10:22 +02:00
viewdata.hpp Groundcover consolidation (#3096) 2021-09-09 23:10:22 +02:00
world.cpp enable shaders path and dehardcode depth formats 2021-08-04 17:39:11 -07:00
world.hpp Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00