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OpenMW
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scrawl
6cd6578a88
Handle Deleted moved references (Bug
#1613
)
2014-07-01 21:47:27 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
Fix Potion use action removing the potion even when the action is not executed (
Fixes
#1521
)
2014-06-17 04:05:20 +02:00
actionapply.hpp
Fix Potion use action removing the potion even when the action is not executed (
Fixes
#1521
)
2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellref.cpp
cellref.hpp
Fix triggering changed flag for all references when cell is visited
2014-06-15 14:18:16 +02:00
cellreflist.hpp
cells.cpp
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
2014-06-28 17:44:52 +02:00
cells.hpp
cellstore.cpp
Consider moved references in CellStore::listRefs
2014-06-15 14:18:16 +02:00
cellstore.hpp
class.cpp
Fix triggering changed flag for all references when cell is visited
2014-06-15 14:18:16 +02:00
class.hpp
containerstore.cpp
Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
2014-06-18 21:39:17 +02:00
containerstore.hpp
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp
inventorystore.hpp
livecellref.cpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp
CellRef uninitialized fixes
2014-06-25 19:52:14 +02:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp
Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
2014-06-28 18:21:56 +02:00
physicssystem.hpp
Attempt to fix player position after using coc/coe
2014-06-28 15:19:32 +02:00
player.cpp
Savegame: start in (0,0) cell if player's cell no longer exists
2014-06-26 01:19:03 +02:00
player.hpp
projectilemanager.cpp
Make targeted spells collide with water (
Fixes
#1500
)
2014-06-28 14:49:07 +02:00
projectilemanager.hpp
Fix exception when casting Bound Gloves spell
2014-06-19 16:00:27 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
Don't trigger changed flag if a script with no locals is configured
2014-06-26 01:21:15 +02:00
refdata.hpp
Implement idlestorm animation (Feature
#41
)
2014-06-24 18:37:38 +02:00
scene.cpp
Fix triggering changed flag for all references when cell is visited
2014-06-15 14:18:16 +02:00
scene.hpp
Fix triggering changed flag for all references when cell is visited
2014-06-15 14:18:16 +02:00
store.cpp
Handle Deleted moved references (Bug
#1613
)
2014-07-01 21:47:27 +02:00
store.hpp
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
2014-06-28 17:44:52 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp
Rotate clouds/particles to come from red mountain (
Fixes
#245
)
2014-06-27 03:22:00 +02:00
weather.hpp
Implement slower movement against storms (
Closes
#41
)
2014-06-27 03:22:00 +02:00
worldimp.cpp
Attempt to fix player position after using coc/coe
2014-06-28 15:19:32 +02:00
worldimp.hpp
Attempt to fix player position after using coc/coe
2014-06-28 15:19:32 +02:00