1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/ogre
nkorslund 08ba0278a1 Various collision changes:
- no collision with NCO objects
- better camera control (no turning the camera upside down)
- up/down buttons (shift/ctrl) does not move the player when walking
- eye level adjusted
- various updates


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@55 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-10-29 15:41:45 +00:00
..
bindings.d More updates on Bullet code and other things 2008-10-02 13:28:09 +00:00
cpp_bsaarchive.cpp Fixed non-compiling bullet code 2008-10-22 09:34:30 +00:00
cpp_framelistener.cpp Various collision changes: 2008-10-29 15:41:45 +00:00
cpp_interface.cpp Various collision changes: 2008-10-29 15:41:45 +00:00
cpp_ogre.cpp More updates on Bullet code and other things 2008-10-02 13:28:09 +00:00
cpp_overlay.cpp First alpha release of REAL collision detection. 2008-09-30 18:14:39 +00:00
meshloader.d Various collision changes: 2008-10-29 15:41:45 +00:00
ogre.d First alpha release of REAL collision detection. 2008-09-30 18:14:39 +00:00