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9b27ec4945
Ambiguous because a skeleton can have multiple skinned meshes, with their own bone weights/bind matrix each. |
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.. | ||
base.hpp | ||
controlled.cpp | ||
controlled.hpp | ||
controller.cpp | ||
controller.hpp | ||
data.cpp | ||
data.hpp | ||
effect.cpp | ||
effect.hpp | ||
extra.cpp | ||
extra.hpp | ||
niffile.cpp | ||
niffile.hpp | ||
nifkey.hpp | ||
nifstream.cpp | ||
nifstream.hpp | ||
niftypes.hpp | ||
node.cpp | ||
node.hpp | ||
property.cpp | ||
property.hpp | ||
record.hpp | ||
recordptr.hpp |