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OpenMW/apps/openmw
psi29a 76cba95a44 Merge branch 'lua' into 'master'
LuaManager refactoring

See merge request OpenMW/openmw!2852
2023-03-26 11:12:51 +00:00
..
mwbase In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel. 2023-03-16 22:07:26 +01:00
mwclass Implement MWWorld::Class::isItem(ptr) and remove a hacky MWLua::WorldView::isItem. 2023-03-26 03:38:40 +02:00
mwdialogue Make ESM::RefId to be fixed size cheap to copy 2023-03-19 17:20:43 +01:00
mwgui Do not use ESM::RefId::getRefIdString for spell id 2023-03-24 01:57:35 +01:00
mwinput
mwlua Merge branch 'lua' into 'master' 2023-03-26 11:12:51 +00:00
mwmechanics Fix bed ownership check 2023-03-24 22:15:51 +01:00
mwphysics Merge branch '7113-move-from-std-atoi-to-std-from_char' into 'master' 2023-03-18 09:30:48 +00:00
mwrender Support not only StringRefId for checking first person body part 2023-03-19 17:49:41 +01:00
mwscript Make ESM::RefId to be fixed size cheap to copy 2023-03-19 17:20:43 +01:00
mwsound
mwstate Don't store a save's cell name as a RefID 2023-03-22 22:57:52 +01:00
mwworld Extract engine handlers processing from LuaManager to a new class EngineEvents 2023-03-26 03:38:40 +02:00
android_main.cpp
CMakeLists.txt Extract engine handlers processing from LuaManager to a new class EngineEvents 2023-03-26 03:38:40 +02:00
doc.hpp
engine.cpp Merge branch 'gmst_l10n' into 'master' 2023-03-22 20:47:53 +00:00
engine.hpp
main.cpp
options.cpp
options.hpp
profile.hpp