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OpenMW/components/nif
scrawl 9b27ec4945 Remove redundant and ambiguous NiNode::makeBone()
Ambiguous because a skeleton can have multiple skinned meshes, with their own bone weights/bind matrix each.
2017-02-26 22:39:23 +01:00
..
base.hpp
controlled.cpp Implement NiSphericalCollider (Closes #3644) 2016-12-06 01:32:13 +01:00
controlled.hpp Implement NiSphericalCollider (Closes #3644) 2016-12-06 01:32:13 +01:00
controller.cpp
controller.hpp
data.cpp Remove redundant and ambiguous NiNode::makeBone() 2017-02-26 22:39:23 +01:00
data.hpp Revert "Remove redundant allocations for NIF meshes" 2017-02-18 02:33:41 +01:00
effect.cpp
effect.hpp
extra.cpp
extra.hpp
niffile.cpp Implement NiSphericalCollider (Closes #3644) 2016-12-06 01:32:13 +01:00
niffile.hpp
nifkey.hpp
nifstream.cpp Revert "Remove redundant allocations for NIF meshes" 2017-02-18 02:33:41 +01:00
nifstream.hpp Revert "Remove redundant allocations for NIF meshes" 2017-02-18 02:33:41 +01:00
niftypes.hpp
node.cpp
node.hpp Remove redundant and ambiguous NiNode::makeBone() 2017-02-26 22:39:23 +01:00
property.cpp
property.hpp
record.hpp Implement NiSphericalCollider (Closes #3644) 2016-12-06 01:32:13 +01:00
recordptr.hpp