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d3d5c1fd15
This reduces performance too much, and seeing both shapes overlaid on top of each other is confusing anyway. This can be reintroduced via a setting if necessary. |
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.. | ||
BtOgre.cpp | ||
BtOgreExtras.h | ||
BtOgreGP.h | ||
BtOgrePG.h | ||
BulletShapeLoader.cpp | ||
BulletShapeLoader.h | ||
physic.cpp | ||
physic.hpp | ||
trace.cpp | ||
trace.h |