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OpenMW/components/sceneutil
2015-04-22 17:37:39 +02:00
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attach.cpp Mesh filtering fix 2015-04-22 16:59:23 +02:00
attach.hpp
clone.cpp Clone fix 2015-04-21 22:53:28 +02:00
clone.hpp
controller.cpp
controller.hpp
lightcontroller.cpp Add LightController 2015-04-22 17:37:39 +02:00
lightcontroller.hpp Add LightController 2015-04-22 17:37:39 +02:00
lightmanager.cpp
lightmanager.hpp
riggeometry.cpp Add LightController 2015-04-22 17:37:39 +02:00
riggeometry.hpp Change triangle indices to unsigned 2015-04-21 20:56:16 +02:00
skeleton.cpp Move skinning code to SceneUtil 2015-04-21 20:30:48 +02:00
skeleton.hpp Add LightController 2015-04-22 17:37:39 +02:00
statesetupdater.cpp
statesetupdater.hpp
util.cpp
util.hpp
visitor.hpp Use the new skinning system in OpenMW 2015-04-21 18:54:03 +02:00