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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/files
elsid ed73d130f9
Cache navmesh tiles
Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.

Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
2018-10-13 22:22:12 +03:00
..
launcher
mac
mygui Mass potion creation (feature #4642) 2018-09-20 15:45:14 +04:00
opencs Add missing icons for UniversalId tables and use them in the editor menu (feature #912) 2018-09-12 22:37:19 +04:00
shaders Fix issues with sun specularity (bug #4527) 2018-09-23 03:39:06 +03:00
ui Content selector: allow to copy paths to clipboard (feature #2847) 2018-09-29 02:09:13 +03:00
windows
wizard
CMakeLists.txt
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
gamecontrollerdb.txt
openmw-cs.cfg
openmw-cs.desktop
openmw.appdata.xml
openmw.bmp
openmw.cfg
openmw.cfg.local
openmw.desktop
settings-default.cfg Cache navmesh tiles 2018-10-13 22:22:12 +03:00
version.in