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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-04 02:41:19 +00:00
OpenMW/components
2016-05-19 21:40:05 +02:00
..
bsa Mark thread safe methods in BsaFile 2016-02-08 15:55:05 +01:00
compiler ToggleAI cleanup 2016-03-12 20:32:42 +01:00
config
contentselector
esm Choose a random death animation for actors that start the game as dead (Fixes #3397) 2016-05-19 21:40:05 +02:00
esmterrain Add terrain parallax mapping 2016-03-22 21:46:15 +01:00
fallback
files Don't use unordered_map 2016-05-11 02:35:17 +02:00
fontloader
interpreter Fix an inverted condition (Bug #3209) 2016-02-18 01:25:52 +01:00
loadinglistener
misc
myguiplatform Remove call to MYGUI_DBG_BREAK which was removed in mygui-git 2016-04-20 11:37:48 +02:00
nif Implement support for sphere map NiTextureEffects (Fixes #1827) 2016-02-24 21:06:41 +01:00
nifbullet Don't attempt to create a collision shape for an empty TriShape 2016-02-19 14:23:55 +01:00
nifosg Minor fix to particle system AutoPlay flag handling 2016-05-14 22:55:14 +02:00
process
resource Add parallax mapping for objects 2016-03-22 21:46:15 +01:00
sceneutil Fix forward declaration mismatch 2016-05-10 17:36:25 +02:00
sdlutil disable opengles for Android by default 2016-02-25 22:39:18 +03:00
settings
shader Add special handling of RigGeometry tangents in ShaderVisitor 2016-03-23 16:48:41 +01:00
terrain Add terrain parallax mapping 2016-03-22 21:46:15 +01:00
to_utf8
translation
version
vfs Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
widgets
CMakeLists.txt Pathgrid geometry creator 2016-05-02 22:09:48 -04:00
doc.hpp