.. |
Factory.cpp
|
Fix a typo, caused occasional white spots on local map render
|
2013-08-09 21:29:43 +02:00 |
Factory.hpp
|
Integrate AddGlow with material controllers
|
2013-12-26 20:53:45 +01:00 |
Language.hpp
|
Removed an optimization that caused problems on 32 bit builds
|
2013-05-22 21:01:05 +02:00 |
MaterialInstance.cpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
MaterialInstance.hpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
MaterialInstancePass.cpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
MaterialInstancePass.hpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
MaterialInstanceTextureUnit.cpp
|
|
|
MaterialInstanceTextureUnit.hpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
Platform.cpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
Platform.hpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
Preprocessor.cpp
|
be more verbose on change reasons
|
2014-05-22 16:35:57 +04:00 |
Preprocessor.hpp
|
remove our stdint.h version that uses boost and force usage of system stdint.h
|
2014-03-05 17:08:58 +01:00 |
PropertyBase.cpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
PropertyBase.hpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
ScriptLoader.cpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
ScriptLoader.hpp
|
Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012
|
2013-01-08 13:24:40 +01:00 |
ShaderInstance.cpp
|
Removed an optimization that caused problems on 32 bit builds
|
2013-05-22 21:01:05 +02:00 |
ShaderInstance.hpp
|
|
|
ShaderSet.cpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |
ShaderSet.hpp
|
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
|
2013-05-03 13:55:57 +02:00 |