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activator.cpp
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activator.hpp
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actor.cpp
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Allow activating actors without a name (Fixes #3551)
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2016-09-15 16:47:50 +02:00 |
actor.hpp
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Allow activating actors without a name (Fixes #3551)
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2016-09-15 16:47:50 +02:00 |
apparatus.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
apparatus.hpp
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armor.cpp
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Correction to display of 0-weight tooltips
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2016-10-04 23:02:45 +09:00 |
armor.hpp
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bodypart.cpp
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bodypart.hpp
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book.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
book.hpp
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classes.cpp
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classes.hpp
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clothing.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
clothing.hpp
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container.cpp
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container.hpp
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creature.cpp
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Pass hitPosition by const reference
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2016-09-13 00:59:56 +09:00 |
creature.hpp
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Allow activating actors without a name (Fixes #3551)
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2016-09-15 16:47:50 +02:00 |
creaturelevlist.cpp
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creaturelevlist.hpp
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door.cpp
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Correct telekinesis glow length
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2016-08-24 01:21:15 +09:00 |
door.hpp
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ingredient.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
ingredient.hpp
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itemlevlist.cpp
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itemlevlist.hpp
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light.cpp
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Do not show uncarriable lights in item views
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2016-09-24 18:01:31 +02:00 |
light.hpp
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Do not show uncarriable lights in item views
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2016-09-24 18:01:31 +02:00 |
lockpick.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
lockpick.hpp
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misc.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
misc.hpp
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npc.cpp
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Treat 0-weight armor as light armor in some respects
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2016-10-04 23:02:25 +09:00 |
npc.hpp
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Allow activating actors without a name (Fixes #3551)
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2016-09-15 16:47:50 +02:00 |
potion.cpp
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potion.hpp
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probe.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
probe.hpp
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repair.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
repair.hpp
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static.cpp
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static.hpp
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weapon.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
weapon.hpp
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