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00db13be32
OpenMW
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openmw
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mwgui
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00db13be32
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
..
alchemywindow.cpp
alchemywindow.hpp
birth.cpp
GUI: Birth and Class dialogs now both select 1st item in list at first
2013-02-10 08:59:38 +04:00
birth.hpp
bookwindow.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
bookwindow.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
charactercreation.cpp
charactercreation.hpp
class.cpp
GUI: Birth and Class dialogs now both select 1st item in list at first
2013-02-10 08:59:38 +04:00
class.hpp
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp
console.hpp
container.cpp
container.hpp
countdialog.cpp
countdialog.hpp
cursorreplace.cpp
cursorreplace.hpp
dialogue_history.cpp
dialogue_history.hpp
dialogue.cpp
DialogueWindow: do not execute onFrame() when not visible
2013-01-15 00:59:48 +01:00
dialogue.hpp
enchantingdialog.cpp
enchantingdialog.hpp
formatting.cpp
Fixed book text misalignment, at least in some cases
2013-02-12 11:49:20 +04:00
formatting.hpp
BookTextParser: moved to Ogre::UTFString
2013-02-12 11:22:19 +04:00
hud.cpp
hud.hpp
imagebutton.cpp
imagebutton.hpp
inventorywindow.cpp
refactored special variable code
2013-02-03 13:27:27 +00:00
inventorywindow.hpp
itemselection.cpp
itemselection.hpp
journalwindow.cpp
journalwindow.hpp
levelupdialog.cpp
levelupdialog.hpp
list.cpp
list.hpp
loadingscreen.cpp
loadingscreen.hpp
mainmenu.cpp
mainmenu.hpp
map_window.cpp
map_window.hpp
messagebox.cpp
break after activating button
2013-02-10 15:41:02 +00:00
messagebox.hpp
pressing enter when a messagebox is prompting for "ok", will activate ok button
2013-02-10 14:58:46 +00:00
mode.hpp
quickkeysmenu.cpp
Issue
#479
: Added additional magnitude parameter to known spells
2013-01-12 13:10:20 +01:00
quickkeysmenu.hpp
race.cpp
race.hpp
referenceinterface.cpp
referenceinterface.hpp
review.cpp
review.hpp
scrollwindow.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
scrollwindow.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
settingswindow.cpp
settingswindow.hpp
spellbuyingwindow.cpp
Issue
#479
: Added additional magnitude parameter to known spells
2013-01-12 13:10:20 +01:00
spellbuyingwindow.hpp
spellcreationdialog.cpp
Issue
#479
: Added additional magnitude parameter to known spells
2013-01-12 13:10:20 +01:00
spellcreationdialog.hpp
spellwindow.cpp
Issue
#479
: Added additional magnitude parameter to known spells
2013-01-12 13:10:20 +01:00
spellwindow.hpp
stats_window.cpp
stats_window.hpp
text_input.cpp
text_input.hpp
tooltips.cpp
tooltips.hpp
tradewindow.cpp
TradeWindow: balance now changes per time if user holds +/- button
2013-02-10 08:50:36 +04:00
tradewindow.hpp
TradeWindow: balance now changes per time if user holds +/- button
2013-02-10 08:50:36 +04:00
trainingwindow.cpp
trainingwindow.hpp
travelwindow.cpp
travelwindow.hpp
waitdialog.cpp
waitdialog.hpp
widgets.cpp
Ingredient effects now correctly hide until the player has discovered them
2013-01-11 01:23:24 +01:00
widgets.hpp
Ingredient effects now correctly hide until the player has discovered them
2013-01-11 01:23:24 +01:00
window_base.cpp
window_base.hpp
window_pinnable_base.cpp
window_pinnable_base.hpp
windowmanagerimp.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
windowmanagerimp.hpp
pressing enter when a messagebox is prompting for "ok", will activate ok button
2013-02-10 14:58:46 +00:00