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git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@105 ea6a568a-9f4f-0410-981a-c910a81bb256
51 lines
1.2 KiB
Plaintext
51 lines
1.2 KiB
Plaintext
/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: http://openmw.snaptoad.com/
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This file (console.mn) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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http://www.gnu.org/licenses/ .
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*/
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class Console
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// This class contains all the functions available to the ingame
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// console.
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import game
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// Change player physics mode
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native walk();
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native fly();
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native ghost();
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// Clear the console
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native clear();
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// Set the console log font
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native setfont(char[] name);
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// Exit the game
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native exit();
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quit() { exit(); }
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// Toggle wireframe mode
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native wireframe();
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twf() { wireframe() }
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