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OpenMW/apps/openmw/mwmechanics
2015-12-18 02:58:38 +01:00
..
activespells.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
activespells.hpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
actor.cpp
actor.hpp
actors.cpp Add instant spell effects to the actor's magic effect list 2015-12-17 19:49:37 +01:00
actors.hpp AiEscort makes the actor side with target in fights (Bug #2697) 2015-12-06 23:38:51 +01:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp AiCombat distance check takes into account collision box (Fixes #1699) 2015-11-18 19:00:43 +01:00
aicombat.hpp
aicombataction.cpp Optimize MWMechanics::Spells 2015-11-27 01:07:15 +01:00
aicombataction.hpp
aiescort.cpp Apply the AiTravel maxRange to AiEscort as well (Fixes #2697) 2015-12-07 00:26:17 +01:00
aiescort.hpp AiEscort makes the actor side with target in fights (Bug #2697) 2015-12-06 23:38:51 +01:00
aifollow.cpp
aifollow.hpp AiEscort makes the actor side with target in fights (Bug #2697) 2015-12-06 23:38:51 +01:00
aipackage.cpp AiEscort makes the actor side with target in fights (Bug #2697) 2015-12-06 23:38:51 +01:00
aipackage.hpp Apply the AiTravel maxRange to AiEscort as well (Fixes #2697) 2015-12-07 00:26:17 +01:00
aipursue.cpp
aipursue.hpp
aisequence.cpp Don't crash OpGetTarget when the target disappeared (Fixes #3048) 2015-11-30 15:26:43 +01:00
aisequence.hpp
aistate.hpp
aitravel.cpp Apply the AiTravel maxRange to AiEscort as well (Fixes #2697) 2015-12-07 00:26:17 +01:00
aitravel.hpp
aiwander.cpp
aiwander.hpp
alchemy.cpp
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp Fix improper swimming animations in first person mode 2015-12-11 01:24:42 +01:00
character.hpp
combat.cpp Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
combat.hpp
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp Make sure that health is >= 1 when resurrecting the player (Fixes #2972) 2015-12-09 01:52:20 +01:00
creaturestats.hpp
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp Optimize MWMechanics::Spells 2015-11-27 01:07:15 +01:00
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
mechanicsmanagerimp.hpp AiEscort makes the actor side with target in fights (Bug #2697) 2015-12-06 23:38:51 +01:00
movement.hpp
npcstats.cpp
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp Restore getNearbyDoor 2015-12-07 03:53:46 +01:00
obstacle.hpp Rotations: move doors via Rotation rather than LocalRotation 2015-11-12 00:58:29 +01:00
pathfinding.cpp
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Add instant spell effects to the actor's magic effect list 2015-12-17 19:49:37 +01:00
spellcasting.hpp
spells.cpp Optimize MWMechanics::Spells 2015-11-27 01:07:15 +01:00
spells.hpp Optimize MWMechanics::Spells 2015-11-27 01:07:15 +01:00
stat.cpp
stat.hpp
steering.cpp
steering.hpp
summoning.cpp Missing include fix 2015-12-18 02:58:38 +01:00
summoning.hpp