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activespells.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
activespells.hpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
actor.cpp
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actor.hpp
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actors.cpp
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Add instant spell effects to the actor's magic effect list
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2015-12-17 19:49:37 +01:00 |
actors.hpp
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AiEscort makes the actor side with target in fights (Bug #2697)
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2015-12-06 23:38:51 +01:00 |
actorutil.cpp
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actorutil.hpp
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aiactivate.cpp
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aiactivate.hpp
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aiavoiddoor.cpp
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aiavoiddoor.hpp
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aicombat.cpp
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AiCombat distance check takes into account collision box (Fixes #1699)
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2015-11-18 19:00:43 +01:00 |
aicombat.hpp
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aicombataction.cpp
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Optimize MWMechanics::Spells
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2015-11-27 01:07:15 +01:00 |
aicombataction.hpp
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aiescort.cpp
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Apply the AiTravel maxRange to AiEscort as well (Fixes #2697)
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2015-12-07 00:26:17 +01:00 |
aiescort.hpp
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AiEscort makes the actor side with target in fights (Bug #2697)
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2015-12-06 23:38:51 +01:00 |
aifollow.cpp
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aifollow.hpp
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AiEscort makes the actor side with target in fights (Bug #2697)
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2015-12-06 23:38:51 +01:00 |
aipackage.cpp
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AiEscort makes the actor side with target in fights (Bug #2697)
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2015-12-06 23:38:51 +01:00 |
aipackage.hpp
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Apply the AiTravel maxRange to AiEscort as well (Fixes #2697)
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2015-12-07 00:26:17 +01:00 |
aipursue.cpp
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aipursue.hpp
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aisequence.cpp
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Don't crash OpGetTarget when the target disappeared (Fixes #3048)
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2015-11-30 15:26:43 +01:00 |
aisequence.hpp
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aistate.hpp
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aitravel.cpp
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Apply the AiTravel maxRange to AiEscort as well (Fixes #2697)
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2015-12-07 00:26:17 +01:00 |
aitravel.hpp
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aiwander.cpp
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aiwander.hpp
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alchemy.cpp
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alchemy.hpp
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autocalcspell.cpp
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autocalcspell.hpp
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character.cpp
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Fix improper swimming animations in first person mode
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2015-12-11 01:24:42 +01:00 |
character.hpp
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combat.cpp
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Use a single-precision PositionAttitudeTransform in speed critical places
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2015-11-22 19:54:26 +01:00 |
combat.hpp
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coordinateconverter.cpp
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coordinateconverter.hpp
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creaturestats.cpp
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Make sure that health is >= 1 when resurrecting the player (Fixes #2972)
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2015-12-09 01:52:20 +01:00 |
creaturestats.hpp
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difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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Optimize MWMechanics::Spells
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2015-11-27 01:07:15 +01:00 |
drawstate.hpp
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enchanting.cpp
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enchanting.hpp
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levelledlist.hpp
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magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
mechanicsmanagerimp.hpp
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AiEscort makes the actor side with target in fights (Bug #2697)
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2015-12-06 23:38:51 +01:00 |
movement.hpp
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npcstats.cpp
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npcstats.hpp
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objects.cpp
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objects.hpp
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obstacle.cpp
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Restore getNearbyDoor
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2015-12-07 03:53:46 +01:00 |
obstacle.hpp
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Rotations: move doors via Rotation rather than LocalRotation
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2015-11-12 00:58:29 +01:00 |
pathfinding.cpp
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pathfinding.hpp
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pathgrid.cpp
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pathgrid.hpp
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pickpocket.cpp
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pickpocket.hpp
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repair.cpp
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repair.hpp
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security.cpp
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security.hpp
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spellcasting.cpp
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Add instant spell effects to the actor's magic effect list
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2015-12-17 19:49:37 +01:00 |
spellcasting.hpp
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spells.cpp
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Optimize MWMechanics::Spells
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2015-11-27 01:07:15 +01:00 |
spells.hpp
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Optimize MWMechanics::Spells
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2015-11-27 01:07:15 +01:00 |
stat.cpp
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stat.hpp
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steering.cpp
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steering.hpp
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summoning.cpp
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Missing include fix
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2015-12-18 02:58:38 +01:00 |
summoning.hpp
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