#ifndef MWGUI_BOOKWINDOW_H #define MWGUI_BOOKWINDOW_H #include "window_base.hpp" #include "../mwworld/ptr.hpp" namespace MWGui { class BookWindow : public WindowBase { public: BookWindow(MWBase::WindowManager& parWindowManager); void open(MWWorld::Ptr book); void setTakeButtonShow(bool show); protected: void onNextPageButtonClicked (MyGUI::Widget* _sender); void onPrevPageButtonClicked (MyGUI::Widget* _sender); void onCloseButtonClicked (MyGUI::Widget* _sender); void onTakeButtonClicked (MyGUI::Widget* _sender); void updatePages(); void clearPages(); private: MyGUI::Button* mCloseButton; MyGUI::Button* mTakeButton; MyGUI::Button* mNextPageButton; MyGUI::Button* mPrevPageButton; MyGUI::TextBox* mLeftPageNumber; MyGUI::TextBox* mRightPageNumber; MyGUI::Widget* mLeftPage; MyGUI::Widget* mRightPage; unsigned int mCurrentPage; // 0 is first page std::vector mPages; MWWorld::Ptr mBook; }; } #endif