#include "animationextensions.hpp" #include #include #include #include #include #include #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "ref.hpp" namespace MWScript { namespace Animation { template class OpSkipAnim : public Interpreter::Opcode0 { public: void execute(Interpreter::Runtime& runtime) override { MWWorld::Ptr ptr = R()(runtime); MWBase::Environment::get().getMechanicsManager()->skipAnimation(ptr); } }; template class OpPlayAnim : public Interpreter::Opcode1 { public: void execute(Interpreter::Runtime& runtime, unsigned int arg0) override { MWWorld::Ptr ptr = R()(runtime); if (!ptr.getRefData().isEnabled()) return; std::string_view group = runtime.getStringLiteral(runtime[0].mInteger); runtime.pop(); Interpreter::Type_Integer mode = 0; if (arg0 == 1) { mode = runtime[0].mInteger; runtime.pop(); if (mode < 0 || mode > 2) throw std::runtime_error("animation mode out of range"); } MWBase::Environment::get().getMechanicsManager()->playAnimationGroup( ptr, group, mode, std::numeric_limits::max(), true); } }; template class OpLoopAnim : public Interpreter::Opcode1 { public: void execute(Interpreter::Runtime& runtime, unsigned int arg0) override { MWWorld::Ptr ptr = R()(runtime); if (!ptr.getRefData().isEnabled()) return; std::string_view group = runtime.getStringLiteral(runtime[0].mInteger); runtime.pop(); Interpreter::Type_Integer loops = runtime[0].mInteger; runtime.pop(); if (loops < 0) throw std::runtime_error("number of animation loops must be non-negative"); Interpreter::Type_Integer mode = 0; if (arg0 == 1) { mode = runtime[0].mInteger; runtime.pop(); if (mode < 0 || mode > 2) throw std::runtime_error("animation mode out of range"); } MWBase::Environment::get().getMechanicsManager()->playAnimationGroup(ptr, group, mode, loops, true); } }; void installOpcodes(Interpreter::Interpreter& interpreter) { interpreter.installSegment5>(Compiler::Animation::opcodeSkipAnim); interpreter.installSegment5>(Compiler::Animation::opcodeSkipAnimExplicit); interpreter.installSegment3>(Compiler::Animation::opcodePlayAnim); interpreter.installSegment3>(Compiler::Animation::opcodePlayAnimExplicit); interpreter.installSegment3>(Compiler::Animation::opcodeLoopAnim); interpreter.installSegment3>(Compiler::Animation::opcodeLoopAnimExplicit); } } }