#ifndef MWGUI_WINDOW_PINNABLE_BASE_H #define MWGUI_WINDOW_PINNABLE_BASE_H #include "windowbase.hpp" namespace MWGui { class WindowManager; class WindowPinnableBase: public WindowBase { public: WindowPinnableBase(const std::string& parLayout); bool pinned() { return mPinned; } private: void onPinButtonClicked(MyGUI::Widget* _sender); protected: virtual void onPinToggled() = 0; MyGUI::Widget* mPinButton; bool mPinned; bool mVisible; }; } #endif