#ifndef OPENMW_ESSIMPORT_CONVERTPLAYER_H #define OPENMW_ESSIMPORT_CONVERTPLAYER_H #include "importplayer.hpp" #include #include namespace ESSImport { void convertPCDT(const PCDT& pcdt, ESM::Player& out, std::vector& outDialogueTopics, bool& firstPersonCam, ESM::ControlsState& controls); } #endif