#include "ingredient.hpp" #include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/actiontake.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/physicssystem.hpp" #include "../mwgui/window_manager.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" #include "../mwsound/soundmanager.hpp" namespace MWClass { void Ingredient::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const { const std::string model = getModel(ptr); if (!model.empty()) { MWRender::Objects& objects = renderingInterface.getObjects(); objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false); objects.insertMesh(ptr, model); } } void Ingredient::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const { const std::string model = getModel(ptr); if(!model.empty()) { physics.insertObjectPhysics(ptr, model); } } std::string Ingredient::getModel(const MWWorld::Ptr &ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); assert(ref->base != NULL); const std::string &model = ref->base->model; if (!model.empty()) { return "meshes\\" + model; } return ""; } std::string Ingredient::getName (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->base->name; } boost::shared_ptr Ingredient::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack); return boost::shared_ptr ( new MWWorld::ActionTake (ptr)); } std::string Ingredient::getScript (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->base->script; } int Ingredient::getValue (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->base->data.value; } void Ingredient::registerSelf() { boost::shared_ptr instance (new Ingredient); registerClass (typeid (ESM::Ingredient).name(), instance); } std::string Ingredient::getUpSoundId (const MWWorld::Ptr& ptr) const { return std::string("Item Ingredient Up"); } std::string Ingredient::getDownSoundId (const MWWorld::Ptr& ptr) const { return std::string("Item Ingredient Down"); } std::string Ingredient::getInventoryIcon (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->base->icon; } bool Ingredient::hasToolTip (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return (ref->base->name != ""); } MWGui::ToolTipInfo Ingredient::getToolTipInfo (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); MWGui::ToolTipInfo info; info.caption = ref->base->name + MWGui::ToolTips::getCountString(ptr.getRefData().getCount()); info.icon = ref->base->icon; const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore(); std::string text; text += "\n" + store.gameSettings.search("sWeight")->str + ": " + MWGui::ToolTips::toString(ref->base->data.weight); text += MWGui::ToolTips::getValueString(ref->base->data.value, store.gameSettings.search("sValue")->str); if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getMiscString(ref->ref.owner, "Owner"); text += MWGui::ToolTips::getMiscString(ref->base->script, "Script"); } MWGui::Widgets::SpellEffectList list; for (int i=0; i<4; ++i) { if (ref->base->data.effectID[i] < 0) continue; MWGui::Widgets::SpellEffectParams params; params.mEffectID = ref->base->data.effectID[i]; params.mAttribute = ref->base->data.attributes[i]; params.mSkill = ref->base->data.skills[i]; list.push_back(params); } info.effects = list; info.text = text; return info; } MWWorld::Ptr Ingredient::moveToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const { MWWorld::LiveCellRef *ref = ptr.get(); return MWWorld::Ptr(&cell.ingreds.insert(*ref), &cell); } }