#ifdef OPENMW_USE_FFMPEG #include "ffmpeg_decoder.hpp" namespace MWSound { static void fail(const std::string &msg) { throw std::runtime_error("FFmpeg exception: "+msg); } void FFmpeg_Decoder::Open(const std::string &fname) { fail("Not currently working"); } void FFmpeg_Decoder::Close() { } void FFmpeg_Decoder::GetInfo(int *samplerate, ChannelConfig *chans, SampleType *type) { fail("Not currently working"); } size_t FFmpeg_Decoder::Read(char *buffer, size_t bytes) { fail("Not currently working"); return 0; } FFmpeg_Decoder::FFmpeg_Decoder() { } FFmpeg_Decoder::~FFmpeg_Decoder() { } } #endif