#include namespace MWGui { class MainMenu : public OEngine::GUI::Layout { public: MainMenu(int w, int h); void onResChange(int w, int h); private: MyGUI::Button* mReturn; MyGUI::Button* mNewGame; MyGUI::Button* mLoadGame; MyGUI::Button* mSaveGame; MyGUI::Button* mOptions; MyGUI::Button* mCredits; MyGUI::Button* mExitGame; MyGUI::Widget* mButtonBox; void returnToGame(MyGUI::Widget* sender); void showOptions(MyGUI::Widget* sender); void exitGame(MyGUI::Widget* sender); }; }