#ifndef MWGUI_QUICKKEYS_H #define MWGUI_QUICKKEYS_H #include "../mwworld/ptr.hpp" #include "windowbase.hpp" namespace MWGui { class QuickKeysMenuAssign; class ItemSelectionDialog; class MagicSelectionDialog; class QuickKeysMenu : public WindowBase { public: QuickKeysMenu(MWBase::WindowManager& parWindowManager); ~QuickKeysMenu(); void onItemButtonClicked(MyGUI::Widget* sender); void onMagicButtonClicked(MyGUI::Widget* sender); void onUnassignButtonClicked(MyGUI::Widget* sender); void onCancelButtonClicked(MyGUI::Widget* sender); void onAssignItem (MWWorld::Ptr item); void onAssignItemCancel (); void onAssignMagicItem (MWWorld::Ptr item); void onAssignMagic (const std::string& spellId); void onAssignMagicCancel (); void activateQuickKey(int index); enum QuickKeyType { Type_Item, Type_Magic, Type_MagicItem, Type_Unassigned }; private: MyGUI::EditBox* mInstructionLabel; MyGUI::Button* mOkButton; std::vector mQuickKeyButtons; QuickKeysMenuAssign* mAssignDialog; ItemSelectionDialog* mItemSelectionDialog; MagicSelectionDialog* mMagicSelectionDialog; int mSelectedIndex; void onQuickKeyButtonClicked(MyGUI::Widget* sender); void onOkButtonClicked(MyGUI::Widget* sender); void unassign(MyGUI::Widget* key, int index); }; class QuickKeysMenuAssign : public WindowModal { public: QuickKeysMenuAssign(MWBase::WindowManager& parWindowManager, QuickKeysMenu* parent); private: MyGUI::TextBox* mLabel; MyGUI::Button* mItemButton; MyGUI::Button* mMagicButton; MyGUI::Button* mUnassignButton; MyGUI::Button* mCancelButton; QuickKeysMenu* mParent; }; class MagicSelectionDialog : public WindowModal { public: MagicSelectionDialog(MWBase::WindowManager& parWindowManager, QuickKeysMenu* parent); virtual void open(); private: MyGUI::Button* mCancelButton; MyGUI::ScrollView* mMagicList; int mWidth; int mHeight; QuickKeysMenu* mParent; void onCancelButtonClicked (MyGUI::Widget* sender); void onMouseWheel(MyGUI::Widget* _sender, int _rel); void onEnchantedItemSelected(MyGUI::Widget* _sender); void onSpellSelected(MyGUI::Widget* _sender); int estimateHeight(int numSpells) const; void addGroup(const std::string& label, const std::string& label2); }; } #endif