#ifndef GAME_MWWORLD_ACTIONSOULGEM_H #define GAME_MWWORLD_ACTIONSOULGEM_H #include "action.hpp" namespace MWWorld { class ActionSoulgem : public Action { void executeImp(const MWWorld::Ptr& actor) override; public: /// @param soulgem to use ActionSoulgem(const Ptr& object); }; } #endif