#ifndef MWGUI_JOURNAL_H #define MWGUI_JOURNAL_H #include #include #include #include #include "window_base.hpp" namespace MWGui { class WindowManager; class JournalWindow : public WindowBase { public: JournalWindow(WindowManager& parWindowManager); void open(); virtual void setVisible(bool visible); // only used to play close sound private: void displayLeftText(std::string text); void displayRightText(std::string text); /** *Called when next/prev button is used. */ void notifyNextPage(MyGUI::WidgetPtr _sender); void notifyPrevPage(MyGUI::WidgetPtr _sender); static const int lineHeight; MyGUI::WidgetPtr skillAreaWidget, skillClientWidget; MyGUI::ScrollBar* skillScrollerWidget; int lastPos, clientHeight; MyGUI::EditPtr mLeftTextWidget; MyGUI::EditPtr mRightTextWidget; MyGUI::ButtonPtr mPrevBtn; MyGUI::ButtonPtr mNextBtn; std::vector leftPages; std::vector rightPages; int mPageNumber; //store the number of the current left page bool mVisible; }; } #endif