#ifndef OPENMW_ESM_CLOT_H #define OPENMW_ESM_CLOT_H #include #include "record.hpp" #include "loadarmo.hpp" namespace ESM { /* * Clothing */ struct Clothing : public Record { enum Type { Pants = 0, Shoes = 1, Shirt = 2, Belt = 3, Robe = 4, RGlove = 5, LGlove = 6, Skirt = 7, Ring = 8, Amulet = 9 }; struct CTDTstruct { int mType; float mWeight; short mValue; short mEnchant; }; CTDTstruct mData; PartReferenceList mParts; std::string mName, mModel, mIcon, mEnchant, mScript; void load(ESMReader &esm); void save(ESMWriter &esm); int getName() { return REC_CLOT; } }; } #endif