#include "creaturelevlist.hpp" #include <components/esm/loadlevlist.hpp> namespace MWClass { std::string CreatureLevList::getName (const MWWorld::Ptr& ptr) const { return ""; } void CreatureLevList::registerSelf() { boost::shared_ptr<Class> instance (new CreatureLevList); registerClass (typeid (ESM::CreatureLevList).name(), instance); } }