#include "loadbsgn.hpp" namespace ESM { void BirthSign::load(ESMReader &esm) { name = esm.getHNString("FNAM"); texture = esm.getHNOString("TNAM"); description = esm.getHNOString("DESC"); powers.load(esm); } void BirthSign::save(ESMWriter &esm) { esm.writeHNCString("FNAM", name); esm.writeHNOCString("TNAM", texture); esm.writeHNOCString("DESC", description); powers.save(esm); } }