#include "potion.hpp" #include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/actiontake.hpp" #include "../mwworld/actionapply.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/esmstore.hpp" #include "../mwworld/containerstore.hpp" #include "../mwphysics/physicssystem.hpp" #include "../mwworld/nullaction.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" #include "../mwmechanics/npcstats.hpp" namespace MWClass { std::string Potion::getId (const MWWorld::Ptr& ptr) const { return ptr.get()->mBase->mId; } void Potion::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const { if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model); } } void Potion::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const { // TODO: add option somewhere to enable collision for placeable objects } std::string Potion::getModel(const MWWorld::Ptr &ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); assert(ref->mBase != NULL); const std::string &model = ref->mBase->mModel; if (!model.empty()) { return "meshes\\" + model; } return ""; } std::string Potion::getName (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mName; } boost::shared_ptr Potion::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { return defaultItemActivate(ptr, actor); } std::string Potion::getScript (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mScript; } int Potion::getValue (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mValue; } void Potion::registerSelf() { boost::shared_ptr instance (new Potion); registerClass (typeid (ESM::Potion).name(), instance); } std::string Potion::getUpSoundId (const MWWorld::Ptr& ptr) const { return std::string("Item Potion Up"); } std::string Potion::getDownSoundId (const MWWorld::Ptr& ptr) const { return std::string("Item Potion Down"); } std::string Potion::getInventoryIcon (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mIcon; } bool Potion::hasToolTip (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return (ref->mBase->mName != ""); } MWGui::ToolTipInfo Potion::getToolTipInfo (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); MWGui::ToolTipInfo info; info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount()); info.icon = ref->mBase->mIcon; std::string text; text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight); text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}"); info.effects = MWGui::Widgets::MWEffectList::effectListFromESM(&ref->mBase->mEffects); // hide effects the player doesnt know about MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr(); MWMechanics::NpcStats& npcStats = player.getClass().getNpcStats (player); int alchemySkill = npcStats.getSkill (ESM::Skill::Alchemy).getBase(); int i=0; static const float fWortChanceValue = MWBase::Environment::get().getWorld()->getStore().get().find("fWortChanceValue")->getFloat(); for (MWGui::Widgets::SpellEffectList::iterator it = info.effects.begin(); it != info.effects.end(); ++it) { it->mKnown = (i <= 1 && alchemySkill >= fWortChanceValue) || (i <= 3 && alchemySkill >= fWortChanceValue*2); ++i; } info.isPotion = true; if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getCellRefString(ptr.getCellRef()); text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script"); } info.text = text; return info; } boost::shared_ptr Potion::use (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); boost::shared_ptr action ( new MWWorld::ActionApply (ptr, ref->mBase->mId)); action->setSound ("Drink"); return action; } MWWorld::Ptr Potion::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const { MWWorld::LiveCellRef *ref = ptr.get(); return MWWorld::Ptr(&cell.get().insert(*ref), &cell); } bool Potion::canSell (const MWWorld::Ptr& item, int npcServices) const { return (npcServices & ESM::NPC::Potions) != 0; } float Potion::getWeight(const MWWorld::Ptr &ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mWeight; } }