#include "globalmap.hpp" #include #include #include #include #include #include #include #include #include #include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwworld/esmstore.hpp" namespace MWRender { GlobalMap::GlobalMap(const std::string &cacheDir) : mCacheDir(cacheDir) , mMinX(0), mMaxX(0) , mMinY(0), mMaxY(0) , mWidth(0) , mHeight(0) { } void GlobalMap::render (Loading::Listener* loadingListener) { Ogre::TexturePtr tex; const MWWorld::ESMStore &esmStore = MWBase::Environment::get().getWorld()->getStore(); // get the size of the world MWWorld::Store::iterator it = esmStore.get().extBegin(); for (; it != esmStore.get().extEnd(); ++it) { if (it->getGridX() < mMinX) mMinX = it->getGridX(); if (it->getGridX() > mMaxX) mMaxX = it->getGridX(); if (it->getGridY() < mMinY) mMinY = it->getGridY(); if (it->getGridY() > mMaxY) mMaxY = it->getGridY(); } int cellSize = 24; mWidth = cellSize*(mMaxX-mMinX+1); mHeight = cellSize*(mMaxY-mMinY+1); loadingListener->loadingOn(); loadingListener->setLabel("Creating map"); loadingListener->setProgressRange((mMaxX-mMinX+1) * (mMaxY-mMinY+1)); loadingListener->setProgress(0); //if (!boost::filesystem::exists(mCacheDir + "/GlobalMap.png")) if (1) { std::vector data (mWidth * mHeight * 3); for (int x = mMinX; x <= mMaxX; ++x) { for (int y = mMinY; y <= mMaxY; ++y) { ESM::Land* land = esmStore.get().search (x,y); if (land) { int mask = ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML | ESM::Land::DATA_VCLR | ESM::Land::DATA_VTEX; if (!land->isDataLoaded(mask)) land->loadData(mask); } for (int cellY=0; cellYmLandData->mHeights[vertexY * ESM::Land::LAND_SIZE + vertexX]; const float mountainHeight = 15000.f; const float hillHeight = 2500.f; if (landHeight >= 0) { if (landHeight >= hillHeight) { float factor = std::min(1.f, float(landHeight-hillHeight)/mountainHeight); r = (hillColour.r * (1-factor) + mountainColour.r * factor) * 255; g = (hillColour.g * (1-factor) + mountainColour.g * factor) * 255; b = (hillColour.b * (1-factor) + mountainColour.b * factor) * 255; } else { float factor = std::min(1.f, float(landHeight)/hillHeight); r = (groundColour.r * (1-factor) + hillColour.r * factor) * 255; g = (groundColour.g * (1-factor) + hillColour.g * factor) * 255; b = (groundColour.b * (1-factor) + hillColour.b * factor) * 255; } } else { if (landHeight >= -100) { float factor = std::min(1.f, -1*landHeight/100.f); r = (((waterShallowColour+groundColour)/2).r * (1-factor) + waterShallowColour.r * factor) * 255; g = (((waterShallowColour+groundColour)/2).g * (1-factor) + waterShallowColour.g * factor) * 255; b = (((waterShallowColour+groundColour)/2).b * (1-factor) + waterShallowColour.b * factor) * 255; } else { float factor = std::min(1.f, -1*(landHeight-100)/1000.f); r = (waterShallowColour.r * (1-factor) + waterDeepColour.r * factor) * 255; g = (waterShallowColour.g * (1-factor) + waterDeepColour.g * factor) * 255; b = (waterShallowColour.b * (1-factor) + waterDeepColour.b * factor) * 255; } } } else { r = waterDeepColour.r * 255; g = waterDeepColour.g * 255; b = waterDeepColour.b * 255; } data[texelY * mWidth * 3 + texelX * 3] = r; data[texelY * mWidth * 3 + texelX * 3+1] = g; data[texelY * mWidth * 3 + texelX * 3+2] = b; } } loadingListener->increaseProgress(1); } } Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&data[0], data.size())); tex = Ogre::TextureManager::getSingleton ().createManual ("GlobalMap.png", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_B8G8R8, Ogre::TU_STATIC); tex->loadRawData(stream, mWidth, mHeight, Ogre::PF_B8G8R8); } else tex = Ogre::TextureManager::getSingleton ().getByName ("GlobalMap.png"); tex->load(); mOverlayTexture = Ogre::TextureManager::getSingleton().createManual("GlobalMapOverlay", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_A8B8G8R8, Ogre::TU_DYNAMIC_WRITE_ONLY); clear(); loadingListener->loadingOff(); } void GlobalMap::worldPosToImageSpace(float x, float z, float& imageX, float& imageY) { imageX = float(x / 8192.f - mMinX) / (mMaxX - mMinX + 1); imageY = 1.f-float(z / 8192.f - mMinY) / (mMaxY - mMinY + 1); } void GlobalMap::cellTopLeftCornerToImageSpace(int x, int y, float& imageX, float& imageY) { imageX = float(x - mMinX) / (mMaxX - mMinX + 1); // NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is imageY = 1.f-float(y - mMinY + 1) / (mMaxY - mMinY + 1); } void GlobalMap::exploreCell(int cellX, int cellY) { float originX = (cellX - mMinX) * 24; // NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is float originY = mHeight - (cellY+1 - mMinY) * 24; if (cellX > mMaxX || cellX < mMinX || cellY > mMaxY || cellY < mMinY) return; Ogre::TexturePtr localMapTexture = Ogre::TextureManager::getSingleton().getByName("Cell_" + boost::lexical_cast(cellX) + "_" + boost::lexical_cast(cellY)); // mipmap version - can't get ogre to generate automips.. /*if (!localMapTexture.isNull()) { assert(localMapTexture->getBuffer(0, 4)->getWidth() == 64); // 1024 / 2^4 mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(0, 4), Ogre::Image::Box(0,0,64, 64), Ogre::Image::Box(originX,originY,originX+24,originY+24)); }*/ if (!localMapTexture.isNull()) { mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(), Ogre::Image::Box(0,0,512,512), Ogre::Image::Box(originX,originY,originX+24,originY+24)); } } void GlobalMap::clear() { std::vector buffer; // initialize to (0,0,0,0) buffer.resize(mWidth * mHeight, 0); Ogre::PixelBox pb(mWidth, mHeight, 1, Ogre::PF_A8B8G8R8, &buffer[0]); mOverlayTexture->getBuffer()->blitFromMemory(pb); } void GlobalMap::write(ESM::ESMWriter &writer) { ESM::GlobalMap map; map.mBounds.mMinX = mMinX; map.mBounds.mMaxX = mMaxX; map.mBounds.mMinY = mMinY; map.mBounds.mMaxY = mMaxY; Ogre::Image image; mOverlayTexture->convertToImage(image); Ogre::DataStreamPtr encoded = image.encode("png"); map.mImageData.resize(encoded->size()); encoded->read(&map.mImageData[0], encoded->size()); writer.startRecord(ESM::REC_GMAP); map.save(writer); writer.endRecord(ESM::REC_GMAP); } void GlobalMap::readRecord(ESM::ESMReader &reader, int32_t type, std::vector >& exploredCells) { if (type == ESM::REC_GMAP) { ESM::GlobalMap map; map.load(reader); const ESM::GlobalMap::Bounds& bounds = map.mBounds; if (bounds.mMaxX-bounds.mMinX <= 0) return; if (bounds.mMaxY-bounds.mMinY <= 0) return; if (bounds.mMinX > bounds.mMaxX || bounds.mMinY > bounds.mMaxY) throw std::runtime_error("invalid map bounds"); Ogre::Image image; Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&map.mImageData[0], map.mImageData.size())); image.load(stream, "png"); int xLength = (bounds.mMaxX-bounds.mMinX+1); int yLength = (bounds.mMaxY-bounds.mMinY+1); // Size of one cell in image space int cellImageSizeSrc = image.getWidth() / xLength; if (int(image.getHeight() / yLength) != cellImageSizeSrc) throw std::runtime_error("cell size must be quadratic"); // Determine which cells were explored by reading the image data for (int x=0; x < xLength; ++x) { for (int y=0; y < yLength; ++y) { unsigned int imageX = (x) * cellImageSizeSrc; // NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is unsigned int imageY = (yLength - (y + 1)) * cellImageSizeSrc; assert(imageX < image.getWidth()); assert(imageY < image.getHeight()); if (image.getColourAt(imageX, imageY, 0).a > 0) exploredCells.push_back(std::make_pair(x+bounds.mMinX,y+bounds.mMinY)); } } // If cell bounds of the currently loaded content and the loaded savegame do not match, // we need to resize source/dest boxes to accommodate // This means nonexisting cells will be dropped silently int cellImageSizeDst = 24; // Completely off-screen? -> no need to blit anything if (bounds.mMaxX < mMinX || bounds.mMaxY < mMinY || bounds.mMinX > mMaxX || bounds.mMinY > mMaxY) return; int leftDiff = (mMinX - bounds.mMinX); int topDiff = (bounds.mMaxY - mMaxY); int rightDiff = (bounds.mMaxX - mMaxX); int bottomDiff = (mMinY - bounds.mMinY); Ogre::Image::Box srcBox ( std::max(0, leftDiff * cellImageSizeSrc), std::max(0, topDiff * cellImageSizeSrc), std::min(image.getWidth(), image.getWidth() - rightDiff * cellImageSizeSrc), std::min(image.getHeight(), image.getHeight() - bottomDiff * cellImageSizeSrc)); Ogre::Image::Box destBox ( std::max(0, -leftDiff * cellImageSizeDst), std::max(0, -topDiff * cellImageSizeDst), std::min(mOverlayTexture->getWidth(), mOverlayTexture->getWidth() + rightDiff * cellImageSizeDst), std::min(mOverlayTexture->getHeight(), mOverlayTexture->getHeight() + bottomDiff * cellImageSizeDst)); // Looks like there is no interface for blitting from memory with src/dst boxes. // So we create a temporary texture for blitting. Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton().createManual("@temp", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, image.getWidth(), image.getHeight(), 0, Ogre::PF_A8B8G8R8); tex->loadImage(image); mOverlayTexture->getBuffer()->blit(tex->getBuffer(), srcBox, destBox); Ogre::TextureManager::getSingleton().remove("@temp"); } } }