#ifndef MWGUI_SCROLLWINDOW_H #define MWGUI_SCROLLWINDOW_H #include "windowbase.hpp" #include "imagebutton.hpp" #include "../mwworld/ptr.hpp" namespace MWGui { class ScrollWindow : public WindowBase { public: ScrollWindow (); void open (MWWorld::Ptr scroll); void setTakeButtonShow(bool show); void setInventoryAllowed(bool allowed); protected: void onCloseButtonClicked (MyGUI::Widget* _sender); void onTakeButtonClicked (MyGUI::Widget* _sender); private: MWGui::ImageButton* mCloseButton; MWGui::ImageButton* mTakeButton; MyGUI::ScrollView* mTextView; MWWorld::Ptr mScroll; bool mTakeButtonShow; bool mTakeButtonAllowed; }; } #endif