/* SDL_android_main.c, placed in the public domain by Sam Lantinga 3/13/14 */ #include "../../SDL_internal.h" #ifdef __ANDROID__ /* Include the SDL main definition header */ #include "SDL_main.h" /******************************************************************************* Functions called by JNI *******************************************************************************/ #include /* Called before SDL_main() to initialize JNI bindings in SDL library */ //extern void SDL_Android_Init(JNIEnv* env, jclass cls); extern void SDL_Android_Init(JNIEnv* env, jclass cls); /* Start up the SDL app */ int Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject obj) { /* This interface could expand with ABI negotiation, calbacks, etc. */ SDL_Android_Init(env, cls); SDL_SetMainReady(); //DL_SetHint(SDL_HINT_RENDER_DRIVER, "software"); // SDL_SetHint(SDL_HINT_SIMULATE_INPUT_EVENTS, "0"); /* Run the application code! */ int status; char *argv[2]; argv[0] = SDL_strdup("openmw"); argv[1] = NULL; status = main(1, argv); /* Do not issue an exit or the whole application will terminate instead of just the SDL thread */ /* exit(status); */ return status; } #endif /* __ANDROID__ */ /* vi: set ts=4 sw=4 expandtab: */