#include "itemmodel.hpp" #include "../mwworld/class.hpp" #include "../mwworld/containerstore.hpp" #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" namespace MWGui { ItemStack::ItemStack(const MWWorld::Ptr& base, ItemModel* creator, size_t count) : mType(Type_Normal) , mFlags(0) , mCreator(creator) , mCount(count) , mBase(base) { if (!base.getClass().getEnchantment(base).empty()) mFlags |= Flag_Enchanted; if (MWBase::Environment::get().getMechanicsManager()->isBoundItem(base)) mFlags |= Flag_Bound; } ItemStack::ItemStack() : mType(Type_Normal) , mFlags(0) , mCreator(nullptr) , mCount(0) { } bool operator==(const ItemStack& left, const ItemStack& right) { if (left.mType != right.mType) return false; if (left.mBase == right.mBase) return true; // If one of the items is in an inventory and currently equipped, we need to check stacking both ways to be sure if (left.mBase.getContainerStore() && right.mBase.getContainerStore()) return left.mBase.getContainerStore()->stacks(left.mBase, right.mBase) && right.mBase.getContainerStore()->stacks(left.mBase, right.mBase); if (left.mBase.getContainerStore()) return left.mBase.getContainerStore()->stacks(left.mBase, right.mBase); if (right.mBase.getContainerStore()) return right.mBase.getContainerStore()->stacks(left.mBase, right.mBase); MWWorld::ContainerStore store; return store.stacks(left.mBase, right.mBase); } ItemModel::ItemModel() {} MWWorld::Ptr ItemModel::moveItem(const ItemStack& item, size_t count, ItemModel* otherModel) { MWWorld::Ptr ret = otherModel->copyItem(item, count); removeItem(item, count); return ret; } bool ItemModel::allowedToUseItems() const { return true; } bool ItemModel::onDropItem(const MWWorld::Ptr& item, int count) { return true; } bool ItemModel::onTakeItem(const MWWorld::Ptr& item, int count) { return true; } bool ProxyItemModel::allowedToUseItems() const { return mSourceModel->allowedToUseItems(); } MWWorld::Ptr ProxyItemModel::copyItem(const ItemStack& item, size_t count, bool allowAutoEquip) { return mSourceModel->copyItem(item, count, allowAutoEquip); } void ProxyItemModel::removeItem(const ItemStack& item, size_t count) { mSourceModel->removeItem(item, count); } ItemModel::ModelIndex ProxyItemModel::mapToSource(ModelIndex index) { const ItemStack& itemToSearch = getItem(index); for (size_t i = 0; i < mSourceModel->getItemCount(); ++i) { const ItemStack& item = mSourceModel->getItem(i); if (item.mBase == itemToSearch.mBase) return i; } return -1; } ItemModel::ModelIndex ProxyItemModel::mapFromSource(ModelIndex index) { const ItemStack& itemToSearch = mSourceModel->getItem(index); for (size_t i = 0; i < getItemCount(); ++i) { const ItemStack& item = getItem(i); if (item.mBase == itemToSearch.mBase) return i; } return -1; } ItemModel::ModelIndex ProxyItemModel::getIndex(const ItemStack& item) { return mSourceModel->getIndex(item); } void ProxyItemModel::setSourceModel(std::unique_ptr sourceModel) { mSourceModel = std::move(sourceModel); } void ProxyItemModel::onClose() { mSourceModel->onClose(); } bool ProxyItemModel::onDropItem(const MWWorld::Ptr& item, int count) { return mSourceModel->onDropItem(item, count); } bool ProxyItemModel::onTakeItem(const MWWorld::Ptr& item, int count) { return mSourceModel->onTakeItem(item, count); } bool ProxyItemModel::usesContainer(const MWWorld::Ptr& container) { return mSourceModel->usesContainer(container); } }