##### Music ##### The music system in OpenMW is hard-coded and audio files are used automatically when placed into correct folders. * ``data/music/explore`` - Folder contents are played outside combat, shuffling between available files. * ``data/music/battle`` - Folder contents are played during combat, shuffling between available files. Three special files also require a specific name. In this example a ``.mp3`` format is used, but any other format will also work as long as the filename is correct. * ``data/music/special/morrowind title.mp3`` - Main menu music. * ``data/music/special/mw_death.mp3`` - Plays when the player dies. * ``data/music/special/mw_triumph.mp3`` - Plays when the level up menu appears. Supported Formats ***************** OpenMW uses `FFmpeg framework `_ and thus supports a great variety of formats. Using either ``.mp3`` or ``.ogg`` for music files is a common choice.