#include "lockpick.hpp" #include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/actiontake.hpp" #include "../mwworld/actionequip.hpp" #include "../mwworld/inventorystore.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/physicssystem.hpp" #include "../mwworld/nullaction.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" namespace MWClass { void Lockpick::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const { const std::string model = getModel(ptr); if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model); } } void Lockpick::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const { const std::string model = getModel(ptr); if(!model.empty()) physics.addObject(ptr,true); } std::string Lockpick::getModel(const MWWorld::Ptr &ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); assert(ref->mBase != NULL); const std::string &model = ref->mBase->mModel; if (!model.empty()) { return "meshes\\" + model; } return ""; } std::string Lockpick::getName (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mName; } boost::shared_ptr Lockpick::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { return defaultItemActivate(ptr, actor); } std::string Lockpick::getScript (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mScript; } std::pair, bool> Lockpick::getEquipmentSlots (const MWWorld::Ptr& ptr) const { std::vector slots_; slots_.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight)); return std::make_pair (slots_, false); } int Lockpick::getValue (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); if (ptr.getCellRef().mCharge == -1) return ref->mBase->mData.mValue; else return ref->mBase->mData.mValue * (static_cast(ptr.getCellRef().mCharge) / getItemMaxHealth(ptr)); } void Lockpick::registerSelf() { boost::shared_ptr instance (new Lockpick); registerClass (typeid (ESM::Lockpick).name(), instance); } std::string Lockpick::getUpSoundId (const MWWorld::Ptr& ptr) const { return std::string("Item Lockpick Up"); } std::string Lockpick::getDownSoundId (const MWWorld::Ptr& ptr) const { return std::string("Item Lockpick Down"); } std::string Lockpick::getInventoryIcon (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mIcon; } bool Lockpick::hasToolTip (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return (ref->mBase->mName != ""); } MWGui::ToolTipInfo Lockpick::getToolTipInfo (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); MWGui::ToolTipInfo info; info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount()); info.icon = ref->mBase->mIcon; std::string text; int remainingUses = (ptr.getCellRef().mCharge != -1) ? ptr.getCellRef().mCharge : ref->mBase->mData.mUses; text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses); text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality); text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight); text += MWGui::ToolTips::getValueString(getValue(ptr), "#{sValue}"); if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner"); text += MWGui::ToolTips::getMiscString(ref->mRef.mFaction, "Faction"); text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script"); } info.text = text; return info; } boost::shared_ptr Lockpick::use (const MWWorld::Ptr& ptr) const { boost::shared_ptr action(new MWWorld::ActionEquip(ptr)); action->setSound(getUpSoundId(ptr)); return action; } MWWorld::Ptr Lockpick::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const { MWWorld::LiveCellRef *ref = ptr.get(); return MWWorld::Ptr(&cell.get().insert(*ref), &cell); } bool Lockpick::canSell (const MWWorld::Ptr& item, int npcServices) const { return npcServices & ESM::NPC::Picks; } int Lockpick::getItemMaxHealth (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mUses; } float Lockpick::getWeight(const MWWorld::Ptr &ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mWeight; } }