+------------------------------------------------------------+--------------------+---------------------------------------------------------------+ | Package | Can be used | Description | +============================================================+====================+===============================================================+ |:ref:`openmw.interfaces <Script interfaces>` | everywhere | | Public interfaces of other scripts. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.util <Package openmw.util>` | everywhere | | Defines utility functions and classes like 3D vectors, | | | | | that don't depend on the game world. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.storage <Package openmw.storage>` | everywhere | | Storage API. In particular can be used to store data | | | | | between game sessions. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.core <Package openmw.core>` | everywhere | | Functions that are common for both global and local scripts | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.types <Package openmw.types>` | everywhere | | Functions for specific types of game objects. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.async <Package openmw.async>` | everywhere | | Timers (implemented) and coroutine utils (not implemented) | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.world <Package openmw.world>` | by global scripts | | Read-write access to the game world. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.self <Package openmw.self>` | by local scripts | | Full access to the object the script is attached to. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.nearby <Package openmw.nearby>` | by local scripts | | Read-only access to the nearest area of the game world. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.input <Package openmw.input>` | by player scripts | | User input. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.ui <Package openmw.ui>` | by player scripts | | Controls :ref:`user interface <User interface reference>`. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.camera <Package openmw.camera>` | by player scripts | | Controls camera. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.postprocessing <Package openmw.postprocessing>`| by player scripts | | Controls post-process shaders. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+ |:ref:`openmw.debug <Package openmw.debug>` | by player scripts | | Collection of debug utils. | +------------------------------------------------------------+--------------------+---------------------------------------------------------------+