#ifndef MWGUI_WINDOW_BASE_H #define MWGUI_WINDOW_BASE_H #include namespace MWWorld { class Environment; } namespace MWGui { class WindowBase: public OEngine::GUI::Layout { public: WindowBase(const std::string& parLayout, MWWorld::Environment& parEnvironment); virtual void open(); void center(); protected: MWWorld::Environment& environment; }; } #endif