#ifndef MWGUI_LEVELUPDIALOG_H #define MWGUI_LEVELUPDIALOG_H #include "windowbase.hpp" namespace MWGui { class LevelupDialog : public WindowBase { public: LevelupDialog(); virtual void open(); private: MyGUI::Button* mOkButton; MyGUI::ImageBox* mClassImage; MyGUI::TextBox* mLevelText; MyGUI::EditBox* mLevelDescription; MyGUI::Widget* mCoinBox; std::vector<MyGUI::Button*> mAttributes; std::vector<MyGUI::TextBox*> mAttributeValues; std::vector<MyGUI::TextBox*> mAttributeMultipliers; std::vector<MyGUI::ImageBox*> mCoins; std::vector<int> mSpentAttributes; void onOkButtonClicked (MyGUI::Widget* sender); void onAttributeClicked (MyGUI::Widget* sender); void assignCoins(); void resetCoins(); void setAttributeValues(); }; } #endif