#include "merchantrepair.hpp" #include #include "../mwbase/world.hpp" #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwbase/soundmanager.hpp" #include "../mwworld/player.hpp" #include "../mwworld/class.hpp" #include "../mwworld/containerstore.hpp" #include "inventorywindow.hpp" #include "tradewindow.hpp" namespace MWGui { MerchantRepair::MerchantRepair() : WindowBase("openmw_merchantrepair.layout") { getWidget(mList, "RepairView"); getWidget(mOkButton, "OkButton"); getWidget(mGoldLabel, "PlayerGold"); mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MerchantRepair::onOkButtonClick); } void MerchantRepair::startRepair(const MWWorld::Ptr &actor) { mActor = actor; while (mList->getChildCount()) MyGUI::Gui::getInstance().destroyWidget(mList->getChildAt(0)); int currentY = 0; MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player); int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor; for (MWWorld::ContainerStoreIterator iter (store.begin(categories)); iter!=store.end(); ++iter) { if (MWWorld::Class::get(*iter).hasItemHealth(*iter)) { int maxDurability = MWWorld::Class::get(*iter).getItemMaxHealth(*iter); int durability = (iter->getCellRef().mCharge == -1) ? maxDurability : iter->getCellRef().mCharge; if (maxDurability == durability) continue; int basePrice = MWWorld::Class::get(*iter).getValue(*iter); float fRepairMult = MWBase::Environment::get().getWorld()->getStore().get() .find("fRepairMult")->getFloat(); float p = std::max(1, basePrice); float r = std::max(1, static_cast(maxDurability / p)); int x = ((maxDurability - durability) / r); x = (fRepairMult * x); int price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mActor, x, true); std::string name = MWWorld::Class::get(*iter).getName(*iter) + " - " + boost::lexical_cast(price) + MWBase::Environment::get().getWorld()->getStore().get() .find("sgp")->getString();; MyGUI::Button* button = mList->createWidget( (price>MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, currentY, 0, 18, MyGUI::Align::Default ); currentY += 18; button->setEnabled(price<=MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()); button->setUserString("Price", boost::lexical_cast(price)); button->setUserData(*iter); button->setCaptionWithReplacing(name); button->setSize(button->getTextSize().width,18); button->eventMouseWheel += MyGUI::newDelegate(this, &MerchantRepair::onMouseWheel); button->setUserString("ToolTipType", "ItemPtr"); button->eventMouseButtonClick += MyGUI::newDelegate(this, &MerchantRepair::onRepairButtonClick); } } mList->setCanvasSize (MyGUI::IntSize(mList->getWidth(), std::max(mList->getHeight(), currentY))); mGoldLabel->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast(MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold())); } void MerchantRepair::onMouseWheel(MyGUI::Widget* _sender, int _rel) { if (mList->getViewOffset().top + _rel*0.3 > 0) mList->setViewOffset(MyGUI::IntPoint(0, 0)); else mList->setViewOffset(MyGUI::IntPoint(0, mList->getViewOffset().top + _rel*0.3)); } void MerchantRepair::open() { center(); } void MerchantRepair::onRepairButtonClick(MyGUI::Widget *sender) { // repair MWWorld::Ptr item = *sender->getUserData(); item.getCellRef().mCharge = MWWorld::Class::get(item).getItemMaxHealth(item); MWBase::Environment::get().getSoundManager()->playSound("Repair",1,1); int price = boost::lexical_cast(sender->getUserString("Price")); MWBase::Environment::get().getWindowManager()->getTradeWindow()->addOrRemoveGold(-price); startRepair(mActor); } void MerchantRepair::onOkButtonClick(MyGUI::Widget *sender) { MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_MerchantRepair); } }