#include "objectpaging.hpp"

#include <unordered_map>

#include <osg/Version>
#include <osg/LOD>
#include <osg/Switch>
#include <osg/MatrixTransform>
#include <osg/Material>
#include <osgUtil/IncrementalCompileOperation>

#include <components/esm/esmreader.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/optimizer.hpp>
#include <components/sceneutil/clone.hpp>
#include <components/sceneutil/util.hpp>
#include <components/vfs/manager.hpp>

#include <osgParticle/ParticleProcessor>
#include <osgParticle/ParticleSystemUpdater>

#include <components/sceneutil/lightmanager.hpp>
#include <components/sceneutil/morphgeometry.hpp>
#include <components/sceneutil/riggeometry.hpp>
#include <components/settings/settings.hpp>
#include <components/misc/rng.hpp>

#include "apps/openmw/mwworld/esmstore.hpp"
#include "apps/openmw/mwbase/environment.hpp"
#include "apps/openmw/mwbase/world.hpp"

#include "vismask.hpp"

namespace MWRender
{

    bool typeFilter(int type, bool far)
    {
        switch (type)
        {
          case ESM::REC_STAT:
          case ESM::REC_ACTI:
          case ESM::REC_DOOR:
            return true;
          case ESM::REC_CONT:
            return !far;

        default:
            return false;
        }
    }

    std::string getModel(int type, const std::string& id, const MWWorld::ESMStore& store)
    {
        switch (type)
        {
          case ESM::REC_STAT:
            return store.get<ESM::Static>().searchStatic(id)->mModel;
          case ESM::REC_ACTI:
            return store.get<ESM::Activator>().searchStatic(id)->mModel;
          case ESM::REC_DOOR:
            return store.get<ESM::Door>().searchStatic(id)->mModel;
          case ESM::REC_CONT:
            return store.get<ESM::Container>().searchStatic(id)->mModel;
          default:
            return std::string();
        }
    }

    osg::ref_ptr<osg::Node> ObjectPaging::getChunk(float size, const osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3f& viewPoint, bool compile)
    {
        if (activeGrid && !mActiveGrid)
            return nullptr;

        ChunkId id = std::make_tuple(center, size, activeGrid);

        osg::ref_ptr<osg::Object> obj = mCache->getRefFromObjectCache(id);
        if (obj)
            return obj->asNode();
        else
        {
            osg::ref_ptr<osg::Node> node = createChunk(size, center, activeGrid, viewPoint, compile);
            mCache->addEntryToObjectCache(id, node.get());
            return node;
        }
    }

    class CanOptimizeCallback : public SceneUtil::Optimizer::IsOperationPermissibleForObjectCallback
    {
    public:
        bool isOperationPermissibleForObjectImplementation(const SceneUtil::Optimizer* optimizer, const osg::Drawable* node,unsigned int option) const override
        {
            return true;
        }
        bool isOperationPermissibleForObjectImplementation(const SceneUtil::Optimizer* optimizer, const osg::Node* node,unsigned int option) const override
        {
            return (node->getDataVariance() != osg::Object::DYNAMIC);
        }
    };

    class CopyOp : public osg::CopyOp
    {
    public:
        bool mOptimizeBillboards = true;
        float mSqrDistance = 0.f;
        osg::Vec3f mViewVector;
        mutable std::vector<const osg::Node*> mNodePath;

        void copy(const osg::Node* toCopy, osg::Group* attachTo)
        {
            const osg::Group* groupToCopy = toCopy->asGroup();
            if (toCopy->getStateSet() || toCopy->asTransform() || !groupToCopy)
                attachTo->addChild(operator()(toCopy));
            else
            {
                for (unsigned int i=0; i<groupToCopy->getNumChildren(); ++i)
                    attachTo->addChild(operator()(groupToCopy->getChild(i)));
            }
        }

        osg::Node* operator() (const osg::Node* node) const override
        {
            if (const osg::Drawable* d = node->asDrawable())
                return operator()(d);

            if (dynamic_cast<const osgParticle::ParticleProcessor*>(node))
                return nullptr;
            if (dynamic_cast<const osgParticle::ParticleSystemUpdater*>(node))
                return nullptr;

            if (const osg::Switch* sw = node->asSwitch())
            {
                osg::Group* n = new osg::Group;
                for (unsigned int i=0; i<sw->getNumChildren(); ++i)
                    if (sw->getValue(i))
                        n->addChild(operator()(sw->getChild(i)));
                n->setDataVariance(osg::Object::STATIC);
                return n;
            }
            if (const osg::LOD* lod = dynamic_cast<const osg::LOD*>(node))
            {
                osg::Group* n = new osg::Group;
                for (unsigned int i=0; i<lod->getNumChildren(); ++i)
                    if (lod->getMinRange(i) * lod->getMinRange(i) <= mSqrDistance && mSqrDistance < lod->getMaxRange(i) * lod->getMaxRange(i))
                        n->addChild(operator()(lod->getChild(i)));
                n->setDataVariance(osg::Object::STATIC);
                return n;
            }

            mNodePath.push_back(node);

            osg::Node* cloned = static_cast<osg::Node*>(node->clone(*this));
            cloned->setDataVariance(osg::Object::STATIC);
            cloned->setUserDataContainer(nullptr);
            cloned->setName("");

            mNodePath.pop_back();

            handleCallbacks(node, cloned);

            return cloned;
        }
        void handleCallbacks(const osg::Node* node, osg::Node *cloned) const
        {
            for (const osg::Callback* callback = node->getCullCallback(); callback != nullptr; callback = callback->getNestedCallback())
            {
                if (callback->className() == std::string("BillboardCallback"))
                {
                    if (mOptimizeBillboards)
                    {
                        handleBillboard(cloned);
                        continue;
                    }
                    else
                        cloned->setDataVariance(osg::Object::DYNAMIC);
                }

                if (node->getCullCallback()->getNestedCallback())
                {
                    osg::Callback *clonedCallback = osg::clone(callback, osg::CopyOp::SHALLOW_COPY);
                    clonedCallback->setNestedCallback(nullptr);
                    cloned->addCullCallback(clonedCallback);
                }
                else
                    cloned->addCullCallback(const_cast<osg::Callback*>(callback));
            }
        }
        void handleBillboard(osg::Node* node) const
        {
            osg::Transform* transform = node->asTransform();
            if (!transform) return;
            osg::MatrixTransform* matrixTransform = transform->asMatrixTransform();
            if (!matrixTransform) return;

            osg::Matrix worldToLocal = osg::Matrix::identity();
            for (auto pathNode : mNodePath)
                if (const osg::Transform* t = pathNode->asTransform())
                    t->computeWorldToLocalMatrix(worldToLocal, nullptr);
            worldToLocal = osg::Matrix::orthoNormal(worldToLocal);

            osg::Matrix billboardMatrix;
            osg::Vec3f viewVector = -(mViewVector + worldToLocal.getTrans());
            viewVector.normalize();
            osg::Vec3f right = viewVector ^ osg::Vec3f(0,0,1);
            right.normalize();
            osg::Vec3f up = right ^ viewVector;
            up.normalize();
            billboardMatrix.makeLookAt(osg::Vec3f(0,0,0), viewVector, up);
            billboardMatrix.invert(billboardMatrix);

            const osg::Matrix& oldMatrix = matrixTransform->getMatrix();
            float mag[3]; // attempt to preserve scale
            for (int i=0;i<3;++i)
                mag[i] = std::sqrt(oldMatrix(0,i) * oldMatrix(0,i) + oldMatrix(1,i) * oldMatrix(1,i) + oldMatrix(2,i) * oldMatrix(2,i));
            osg::Matrix newMatrix;
            worldToLocal.setTrans(0,0,0);
            newMatrix *= worldToLocal;
            newMatrix.preMult(billboardMatrix);
            newMatrix.preMultScale(osg::Vec3f(mag[0], mag[1], mag[2]));
            newMatrix.setTrans(oldMatrix.getTrans());

            matrixTransform->setMatrix(newMatrix);
        }
        osg::Drawable* operator() (const osg::Drawable* drawable) const override
        {
            if (dynamic_cast<const osgParticle::ParticleSystem*>(drawable))
                return nullptr;

            if (const SceneUtil::RigGeometry* rig = dynamic_cast<const SceneUtil::RigGeometry*>(drawable))
                return operator()(rig->getSourceGeometry());
            if (const SceneUtil::MorphGeometry* morph = dynamic_cast<const SceneUtil::MorphGeometry*>(drawable))
                return operator()(morph->getSourceGeometry());

            if (getCopyFlags() & DEEP_COPY_DRAWABLES)
            {
                osg::Drawable* d = static_cast<osg::Drawable*>(drawable->clone(*this));
                d->setDataVariance(osg::Object::STATIC);
                d->setUserDataContainer(nullptr);
                d->setName("");
                return d;
            }
            else
                return const_cast<osg::Drawable*>(drawable);
        }
        osg::Callback* operator() (const osg::Callback* callback) const override
        {
            return nullptr;
        }
    };

    class TemplateRef : public osg::Object
    {
    public:
        TemplateRef() {}
        TemplateRef(const TemplateRef& copy, const osg::CopyOp&) : mObjects(copy.mObjects) {}
        META_Object(MWRender, TemplateRef)
        std::vector<osg::ref_ptr<const Object>> mObjects;
    };

    class RefnumSet : public osg::Object
    {
    public:
        RefnumSet(){}
        RefnumSet(const RefnumSet& copy, const osg::CopyOp&) : mRefnums(copy.mRefnums) {}
        META_Object(MWRender, RefnumSet)
        std::set<ESM::RefNum> mRefnums;
    };

    class AnalyzeVisitor : public osg::NodeVisitor
    {
    public:
        AnalyzeVisitor()
         : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
         , mCurrentStateSet(nullptr) {}

        typedef std::unordered_map<osg::StateSet*, unsigned int> StateSetCounter;
        struct Result
        {
            StateSetCounter mStateSetCounter;
            unsigned int mNumVerts = 0;
        };

        void apply(osg::Node& node) override
        {
            if (node.getStateSet())
                mCurrentStateSet = node.getStateSet();
            traverse(node);
        }
        void apply(osg::Geometry& geom) override
        {
            if (osg::Array* array = geom.getVertexArray())
                mResult.mNumVerts += array->getNumElements();

            ++mResult.mStateSetCounter[mCurrentStateSet];
            ++mGlobalStateSetCounter[mCurrentStateSet];
        }
        Result retrieveResult()
        {
            Result result = mResult;
            mResult = Result();
            mCurrentStateSet = nullptr;
            return result;
        }
        void addInstance(const Result& result)
        {
            for (auto pair : result.mStateSetCounter)
                mGlobalStateSetCounter[pair.first] += pair.second;
        }
        float getMergeBenefit(const Result& result)
        {
            if (result.mStateSetCounter.empty()) return 1;
            float mergeBenefit = 0;
            for (auto pair : result.mStateSetCounter)
            {
                mergeBenefit += mGlobalStateSetCounter[pair.first];
            }
            mergeBenefit /= result.mStateSetCounter.size();
            return mergeBenefit;
        }

        Result mResult;
        osg::StateSet* mCurrentStateSet;
        StateSetCounter mGlobalStateSetCounter;
    };

    class DebugVisitor : public osg::NodeVisitor
    {
    public:
        DebugVisitor() : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN) {}
        void apply(osg::Drawable& node) override
        {
            osg::ref_ptr<osg::Material> m (new osg::Material);
            osg::Vec4f color(Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), 0.f);
            color.normalize();
            m->setDiffuse(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f,0.1f,0.1f,1.f));
            m->setAmbient(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f,0.1f,0.1f,1.f));
            m->setColorMode(osg::Material::OFF);
            m->setEmission(osg::Material::FRONT_AND_BACK, osg::Vec4f(color));
            osg::ref_ptr<osg::StateSet> stateset = node.getStateSet() ? osg::clone(node.getStateSet(), osg::CopyOp::SHALLOW_COPY) : new osg::StateSet;
            stateset->setAttribute(m);
            stateset->addUniform(new osg::Uniform("colorMode", 0));
            node.setStateSet(stateset);
        }
    };

    class AddRefnumMarkerVisitor : public osg::NodeVisitor
    {
    public:
        AddRefnumMarkerVisitor(const ESM::RefNum &refnum) : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN), mRefnum(refnum) {}
        ESM::RefNum mRefnum;
        void apply(osg::Geometry &node) override
        {
            osg::ref_ptr<RefnumMarker> marker (new RefnumMarker);
            marker->mRefnum = mRefnum;
            if (osg::Array* array = node.getVertexArray())
                marker->mNumVertices = array->getNumElements();
            node.getOrCreateUserDataContainer()->addUserObject(marker);
        }
    };

    ObjectPaging::ObjectPaging(Resource::SceneManager* sceneManager)
            : GenericResourceManager<ChunkId>(nullptr)
         , mSceneManager(sceneManager)
         , mRefTrackerLocked(false)
    {
        mActiveGrid = Settings::Manager::getBool("object paging active grid", "Terrain");
        mDebugBatches = Settings::Manager::getBool("object paging debug batches", "Terrain");
        mMergeFactor = Settings::Manager::getFloat("object paging merge factor", "Terrain");
        mMinSize = Settings::Manager::getFloat("object paging min size", "Terrain");
        mMinSizeMergeFactor = Settings::Manager::getFloat("object paging min size merge factor", "Terrain");
        mMinSizeCostMultiplier = Settings::Manager::getFloat("object paging min size cost multiplier", "Terrain");
    }

    osg::ref_ptr<osg::Node> ObjectPaging::createChunk(float size, const osg::Vec2f& center, bool activeGrid, const osg::Vec3f& viewPoint, bool compile)
    {
        osg::Vec2i startCell = osg::Vec2i(std::floor(center.x() - size/2.f), std::floor(center.y() - size/2.f));

        osg::Vec3f worldCenter = osg::Vec3f(center.x(), center.y(), 0)*ESM::Land::REAL_SIZE;
        osg::Vec3f relativeViewPoint = viewPoint - worldCenter;

        std::map<ESM::RefNum, ESM::CellRef> refs;
        std::vector<ESM::ESMReader> esm;
        const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();

        for (int cellX = startCell.x(); cellX < startCell.x() + size; ++cellX)
        {
            for (int cellY = startCell.y(); cellY < startCell.y() + size; ++cellY)
            {
                const ESM::Cell* cell = store.get<ESM::Cell>().searchStatic(cellX, cellY);
                if (!cell) continue;
                for (size_t i=0; i<cell->mContextList.size(); ++i)
                {
                    try
                    {
                        unsigned int index = cell->mContextList.at(i).index;
                        if (esm.size()<=index)
                            esm.resize(index+1);
                        cell->restore(esm[index], i);
                        ESM::CellRef ref;
                        ref.mRefNum.mContentFile = ESM::RefNum::RefNum_NoContentFile;
                        bool deleted = false;
                        while(cell->getNextRef(esm[index], ref, deleted))
                        {
                            Misc::StringUtils::lowerCaseInPlace(ref.mRefID);
                            if (std::find(cell->mMovedRefs.begin(), cell->mMovedRefs.end(), ref.mRefNum) != cell->mMovedRefs.end()) continue;
                            int type = store.findStatic(ref.mRefID);
                            if (!typeFilter(type,size>=2)) continue;
                            if (deleted) { refs.erase(ref.mRefNum); continue; }
                            refs[ref.mRefNum] = ref;
                        }
                    }
                    catch (std::exception& e)
                    {
                        continue;
                    }
                }
                for (ESM::CellRefTracker::const_iterator it = cell->mLeasedRefs.begin(); it != cell->mLeasedRefs.end(); ++it)
                {
                    ESM::CellRef ref = it->first;
                    Misc::StringUtils::lowerCaseInPlace(ref.mRefID);
                    bool deleted = it->second;
                    if (deleted) { refs.erase(ref.mRefNum); continue; }
                    int type = store.findStatic(ref.mRefID);
                    if (!typeFilter(type,size>=2)) continue;
                    refs[ref.mRefNum] = ref;
                }
            }
        }

        if (activeGrid)
        {
            std::lock_guard<std::mutex> lock(mRefTrackerMutex);
            for (auto ref : getRefTracker().mBlacklist)
                refs.erase(ref);
        }

        osg::Vec2f minBound = (center - osg::Vec2f(size/2.f, size/2.f));
        osg::Vec2f maxBound = (center + osg::Vec2f(size/2.f, size/2.f));
        struct InstanceList
        {
            std::vector<const ESM::CellRef*> mInstances;
            AnalyzeVisitor::Result mAnalyzeResult;
            bool mNeedCompile = false;
        };
        typedef std::map<osg::ref_ptr<const osg::Node>, InstanceList> NodeMap;
        NodeMap nodes;
        osg::ref_ptr<RefnumSet> refnumSet = activeGrid ? new RefnumSet : nullptr;
        AnalyzeVisitor analyzeVisitor;
        float minSize = mMinSize;
        if (mMinSizeMergeFactor)
            minSize *= mMinSizeMergeFactor;
        for (const auto& pair : refs)
        {
            const ESM::CellRef& ref = pair.second;

            osg::Vec3f pos = ref.mPos.asVec3();
            if (size < 1.f)
            {
                osg::Vec3f cellPos = pos / ESM::Land::REAL_SIZE;
                if ((minBound.x() > std::floor(minBound.x()) && cellPos.x() < minBound.x()) || (minBound.y() > std::floor(minBound.y()) && cellPos.y() < minBound.y())
                 || (maxBound.x() < std::ceil(maxBound.x()) && cellPos.x() >= maxBound.x()) || (minBound.y() < std::ceil(maxBound.y()) && cellPos.y() >= maxBound.y()))
                    continue;
            }

            float dSqr = (viewPoint - pos).length2();
            if (!activeGrid)
            {
                std::lock_guard<std::mutex> lock(mSizeCacheMutex);
                SizeCache::iterator found = mSizeCache.find(pair.first);
                if (found != mSizeCache.end() && found->second < dSqr*minSize*minSize)
                    continue;
            }

            if (ref.mRefID == "prisonmarker" || ref.mRefID == "divinemarker" || ref.mRefID == "templemarker" || ref.mRefID == "northmarker")
                continue; // marker objects that have a hardcoded function in the game logic, should be hidden from the player

            int type = store.findStatic(ref.mRefID);
            std::string model = getModel(type, ref.mRefID, store);
            if (model.empty()) continue;
            model = "meshes/" + model;

            if (activeGrid && type != ESM::REC_STAT)
            {
                model = Misc::ResourceHelpers::correctActorModelPath(model, mSceneManager->getVFS());
                std::string kfname = Misc::StringUtils::lowerCase(model);
                if(kfname.size() > 4 && kfname.compare(kfname.size()-4, 4, ".nif") == 0)
                {
                    kfname.replace(kfname.size()-4, 4, ".kf");
                    if (mSceneManager->getVFS()->exists(kfname))
                        continue;
                }
            }

            osg::ref_ptr<const osg::Node> cnode = mSceneManager->getTemplate(model, false);

            if (activeGrid)
            {
                if (cnode->getNumChildrenRequiringUpdateTraversal() > 0 || SceneUtil::hasUserDescription(cnode, Constants::NightDayLabel) || SceneUtil::hasUserDescription(cnode, Constants::HerbalismLabel))
                    continue;
                else
                    refnumSet->mRefnums.insert(pair.first);
            }

            {
                std::lock_guard<std::mutex> lock(mRefTrackerMutex);
                if (getRefTracker().mDisabled.count(pair.first))
                    continue;
            }

            float radius2 = cnode->getBound().radius2() * ref.mScale*ref.mScale;
            if (radius2 < dSqr*minSize*minSize && !activeGrid)
            {
                std::lock_guard<std::mutex> lock(mSizeCacheMutex);
                mSizeCache[pair.first] = radius2;
                continue;
            }

            auto emplaced = nodes.emplace(cnode, InstanceList());
            if (emplaced.second)
            {
                const_cast<osg::Node*>(cnode.get())->accept(analyzeVisitor); // const-trickery required because there is no const version of NodeVisitor
                emplaced.first->second.mAnalyzeResult = analyzeVisitor.retrieveResult();
                emplaced.first->second.mNeedCompile = compile && cnode->referenceCount() <= 3;
            }
            else
                analyzeVisitor.addInstance(emplaced.first->second.mAnalyzeResult);
            emplaced.first->second.mInstances.push_back(&ref);
        }

        osg::ref_ptr<osg::Group> group = new osg::Group;
        osg::ref_ptr<osg::Group> mergeGroup = new osg::Group;
        osg::ref_ptr<TemplateRef> templateRefs = new TemplateRef;
        osgUtil::StateToCompile stateToCompile(0, nullptr);
        CopyOp copyop;
        for (const auto& pair : nodes)
        {
            const osg::Node* cnode = pair.first;

            const AnalyzeVisitor::Result& analyzeResult = pair.second.mAnalyzeResult;

            float mergeCost = analyzeResult.mNumVerts * size;
            float mergeBenefit = analyzeVisitor.getMergeBenefit(analyzeResult) * mMergeFactor;
            bool merge = mergeBenefit > mergeCost;

            float minSizeMerged = mMinSize;
            float factor2 = mergeBenefit > 0 ? std::min(1.f, mergeCost * mMinSizeCostMultiplier / mergeBenefit) : 1;
            float minSizeMergeFactor2 = (1-factor2) * mMinSizeMergeFactor + factor2;
            if (minSizeMergeFactor2 > 0)
                minSizeMerged *= minSizeMergeFactor2;

            unsigned int numinstances = 0;
            for (auto cref : pair.second.mInstances)
            {
                const ESM::CellRef& ref = *cref;
                osg::Vec3f pos = ref.mPos.asVec3();

                if (!activeGrid && minSizeMerged != minSize && cnode->getBound().radius2() * cref->mScale*cref->mScale < (viewPoint-pos).length2()*minSizeMerged*minSizeMerged)
                    continue;

                osg::Matrixf matrix;
                matrix.preMultTranslate(pos - worldCenter);
                matrix.preMultRotate( osg::Quat(ref.mPos.rot[2], osg::Vec3f(0,0,-1)) *
                                        osg::Quat(ref.mPos.rot[1], osg::Vec3f(0,-1,0)) *
                                        osg::Quat(ref.mPos.rot[0], osg::Vec3f(-1,0,0)) );
                matrix.preMultScale(osg::Vec3f(ref.mScale, ref.mScale, ref.mScale));
                osg::ref_ptr<osg::MatrixTransform> trans = new osg::MatrixTransform(matrix);
                trans->setDataVariance(osg::Object::STATIC);

                copyop.setCopyFlags(merge ? osg::CopyOp::DEEP_COPY_NODES|osg::CopyOp::DEEP_COPY_DRAWABLES : osg::CopyOp::DEEP_COPY_NODES);
                copyop.mOptimizeBillboards = (size > 1/4.f);
                copyop.mNodePath.push_back(trans);
                copyop.mSqrDistance = (viewPoint - pos).length2();
                copyop.mViewVector = (viewPoint - worldCenter);
                copyop.copy(cnode, trans);
                copyop.mNodePath.pop_back();

                if (activeGrid)
                {
                    if (merge)
                    {
                        AddRefnumMarkerVisitor visitor(ref.mRefNum);
                        trans->accept(visitor);
                    }
                    else
                    {
                        osg::ref_ptr<RefnumMarker> marker = new RefnumMarker; marker->mRefnum = ref.mRefNum;
                        trans->getOrCreateUserDataContainer()->addUserObject(marker);
                    }
                }

                osg::Group* attachTo = merge ? mergeGroup : group;
                attachTo->addChild(trans);
                ++numinstances;
            }
            if (numinstances > 0)
            {
                // add a ref to the original template, to hint to the cache that it's still being used and should be kept in cache
                templateRefs->mObjects.emplace_back(cnode);

                if (pair.second.mNeedCompile)
                {
                    int mode = osgUtil::GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES;
                    if (!merge)
                        mode |= osgUtil::GLObjectsVisitor::COMPILE_DISPLAY_LISTS;
                    stateToCompile._mode = mode;
                    const_cast<osg::Node*>(cnode)->accept(stateToCompile);
                }
            }
        }

        if (mergeGroup->getNumChildren())
        {
            SceneUtil::Optimizer optimizer;
            if (size > 1/8.f)
            {
                optimizer.setViewPoint(relativeViewPoint);
                optimizer.setMergeAlphaBlending(true);
            }
            optimizer.setIsOperationPermissibleForObjectCallback(new CanOptimizeCallback);
            unsigned int options = SceneUtil::Optimizer::FLATTEN_STATIC_TRANSFORMS|SceneUtil::Optimizer::REMOVE_REDUNDANT_NODES|SceneUtil::Optimizer::MERGE_GEOMETRY;
            optimizer.optimize(mergeGroup, options);

            group->addChild(mergeGroup);

            if (mDebugBatches)
            {
                DebugVisitor dv;
                mergeGroup->accept(dv);
            }
            if (compile)
            {
                stateToCompile._mode = osgUtil::GLObjectsVisitor::COMPILE_DISPLAY_LISTS;
                mergeGroup->accept(stateToCompile);
            }
        }

        auto ico = mSceneManager->getIncrementalCompileOperation();
        if (!stateToCompile.empty() && ico)
        {
            auto compileSet = new osgUtil::IncrementalCompileOperation::CompileSet(group);
            compileSet->buildCompileMap(ico->getContextSet(), stateToCompile);
            ico->add(compileSet, false);
        }

        group->getBound();
        group->setNodeMask(Mask_Static);
        osg::UserDataContainer* udc = group->getOrCreateUserDataContainer();
        if (activeGrid)
        {
            udc->addUserObject(refnumSet);
            group->addCullCallback(new SceneUtil::LightListCallback);
        }
        udc->addUserObject(templateRefs);

        return group;
    }

    unsigned int ObjectPaging::getNodeMask()
    {
        return Mask_Static;
    }

    struct ClearCacheFunctor
    {
        void operator()(MWRender::ChunkId id, osg::Object* obj)
        {
            if (intersects(id, mPosition))
                mToClear.insert(id);
        }
        bool intersects(ChunkId id, osg::Vec3f pos)
        {
            if (mActiveGridOnly && !std::get<2>(id)) return false;
            pos /= ESM::Land::REAL_SIZE;
            clampToCell(pos);
            osg::Vec2f center = std::get<0>(id);
            float halfSize = std::get<1>(id)/2;
            return pos.x() >= center.x()-halfSize && pos.y() >= center.y()-halfSize && pos.x() <= center.x()+halfSize && pos.y() <= center.y()+halfSize;
        }
        void clampToCell(osg::Vec3f& cellPos)
        {
            osg::Vec2i min (mCell.x(), mCell.y());
            osg::Vec2i max (mCell.x()+1, mCell.y()+1);
            if (cellPos.x() < min.x()) cellPos.x() = min.x();
            if (cellPos.x() > max.x()) cellPos.x() = max.x();
            if (cellPos.y() < min.y()) cellPos.y() = min.y();
            if (cellPos.y() > max.y()) cellPos.y() = max.y();
        }
        osg::Vec3f mPosition;
        osg::Vec2i mCell;
        std::set<MWRender::ChunkId> mToClear;
        bool mActiveGridOnly = false;
    };

    bool ObjectPaging::enableObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const osg::Vec2i& cell, bool enabled)
    {
        if (!typeFilter(type, false))
            return false;

        {
            std::lock_guard<std::mutex> lock(mRefTrackerMutex);
            if (enabled && !getWritableRefTracker().mDisabled.erase(refnum)) return false;
            if (!enabled && !getWritableRefTracker().mDisabled.insert(refnum).second) return false;
            if (mRefTrackerLocked) return false;
        }

        ClearCacheFunctor ccf;
        ccf.mPosition = pos;
        ccf.mCell = cell;
        mCache->call(ccf);
        if (ccf.mToClear.empty()) return false;
        for (auto chunk : ccf.mToClear)
            mCache->removeFromObjectCache(chunk);
        return true;
    }

    bool ObjectPaging::blacklistObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const osg::Vec2i& cell)
    {
        if (!typeFilter(type, false))
            return false;

        {
            std::lock_guard<std::mutex> lock(mRefTrackerMutex);
            if (!getWritableRefTracker().mBlacklist.insert(refnum).second) return false;
            if (mRefTrackerLocked) return false;
        }

        ClearCacheFunctor ccf;
        ccf.mPosition = pos;
        ccf.mCell = cell;
        ccf.mActiveGridOnly = true;
        mCache->call(ccf);
        if (ccf.mToClear.empty()) return false;
        for (auto chunk : ccf.mToClear)
            mCache->removeFromObjectCache(chunk);
        return true;
    }


    void ObjectPaging::clear()
    {
        std::lock_guard<std::mutex> lock(mRefTrackerMutex);
        mRefTrackerNew.mDisabled.clear();
        mRefTrackerNew.mBlacklist.clear();
        mRefTrackerLocked = true;
    }

    bool ObjectPaging::unlockCache()
    {
        if (!mRefTrackerLocked) return false;
        {
            std::lock_guard<std::mutex> lock(mRefTrackerMutex);
            mRefTrackerLocked = false;
            if (mRefTracker == mRefTrackerNew)
                return false;
            else
                mRefTracker = mRefTrackerNew;
        }
        mCache->clear();
        return true;
    }

    struct GetRefnumsFunctor
    {
        GetRefnumsFunctor(std::set<ESM::RefNum>& output) : mOutput(output) {}
        void operator()(MWRender::ChunkId chunkId, osg::Object* obj)
        {
            if (!std::get<2>(chunkId)) return;
            const osg::Vec2f& center = std::get<0>(chunkId);
            bool activeGrid = (center.x() > mActiveGrid.x() || center.y() > mActiveGrid.y() || center.x() < mActiveGrid.z() || center.y() < mActiveGrid.w());
            if (!activeGrid) return;

            osg::UserDataContainer* udc = obj->getUserDataContainer();
            if (udc && udc->getNumUserObjects())
            {
                RefnumSet* refnums = dynamic_cast<RefnumSet*>(udc->getUserObject(0));
                if (!refnums) return;
                mOutput.insert(refnums->mRefnums.begin(), refnums->mRefnums.end());
            }
        }
        osg::Vec4i mActiveGrid;
        std::set<ESM::RefNum>& mOutput;
    };

    void ObjectPaging::getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out)
    {
        GetRefnumsFunctor grf(out);
        grf.mActiveGrid = activeGrid;
        mCache->call(grf);
    }

    void ObjectPaging::reportStats(unsigned int frameNumber, osg::Stats *stats) const
    {
        stats->setAttribute(frameNumber, "Object Chunk", mCache->getCacheSize());
    }

}