#include "filesystemarchive.hpp" #include #include "pathutil.hpp" #include #include #include namespace VFS { FileSystemArchive::FileSystemArchive(const std::filesystem::path& path) : mBuiltIndex(false) , mPath(path) { } void FileSystemArchive::listResources(std::map& out) { if (!mBuiltIndex) { const auto str = mPath.u8string(); size_t prefix = str.size(); if (!mPath.empty() && str[prefix - 1] != '\\' && str[prefix - 1] != '/') ++prefix; for (const auto& i : std::filesystem::recursive_directory_iterator(mPath)) { if (std::filesystem::is_directory(i)) continue; const auto& path = i.path(); const std::string proper = Files::pathToUnicodeString(path); FileSystemArchiveFile file(path); std::string searchable = Path::normalizeFilename(std::string_view{ proper }.substr(prefix)); const auto inserted = mIndex.emplace(searchable, file); if (!inserted.second) Log(Debug::Warning) << "Warning: found duplicate file for '" << proper << "', please check your file system for two files with the same name in different cases."; else out[inserted.first->first] = &inserted.first->second; } mBuiltIndex = true; } else { for (index::iterator it = mIndex.begin(); it != mIndex.end(); ++it) { out[it->first] = &it->second; } } } bool FileSystemArchive::contains(const std::string& file) const { return mIndex.find(file) != mIndex.end(); } std::string FileSystemArchive::getDescription() const { return "DIR: " + Files::pathToUnicodeString(mPath); } // ---------------------------------------------------------------------------------- FileSystemArchiveFile::FileSystemArchiveFile(const std::filesystem::path& path) : mPath(path) { } Files::IStreamPtr FileSystemArchiveFile::open() { return Files::openConstrainedFileStream(mPath); } }