#ifndef MWMECHANICS_SECURITY_H #define MWMECHANICS_SECURITY_H #include "../mwworld/ptr.hpp" namespace MWMechanics { /// @brief implementation of Security skill class Security { public: static void pickLock (const MWWorld::Ptr& actor, const MWWorld::Ptr& lock, const MWWorld::Ptr& lockpick, std::string& resultMessage, std::string& resultSound); static void probeTrap (const MWWorld::Ptr& actor, const MWWorld::Ptr& trap, const MWWorld::Ptr& probe, std::string& resultMessage, std::string& resultSound); }; } #endif