#include "actionsoulgem.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwbase/environment.hpp" namespace MWWorld { ActionSoulgem::ActionSoulgem(const Ptr &object) : Action(false, object) { } void ActionSoulgem::executeImp(const Ptr &actor) { MWBase::Environment::get().getWindowManager()->showSoulgemDialog(getTarget()); } }