#include "enchantingdialog.hpp" namespace MWGui { EnchantingDialog::EnchantingDialog(MWBase::WindowManager &parWindowManager) : WindowBase("openmw_enchanting_dialog.layout", parWindowManager) , EffectEditorBase(parWindowManager) { getWidget(mCancelButton, "CancelButton"); getWidget(mAvailableEffectsList, "AvailableEffects"); getWidget(mUsedEffectsView, "UsedEffects"); setWidgets(mAvailableEffectsList, mUsedEffectsView); mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onCancelButtonClicked); } void EnchantingDialog::open() { center(); } void EnchantingDialog::startEnchanting (MWWorld::Ptr actor) { mPtr = actor; startEditing (); } void EnchantingDialog::onReferenceUnavailable () { mWindowManager.removeGuiMode (GM_Dialogue); mWindowManager.removeGuiMode (GM_Enchanting); } void EnchantingDialog::onCancelButtonClicked(MyGUI::Widget* sender) { mWindowManager.removeGuiMode (GM_Enchanting); } }